摘要:
Fast and easy high resolution fractals with a pixel shaderbyJohn Tsiombikas(Nuclear / Mindlapse)nuclear@siggraph.orgTable of ContentsProgrammable Graphics HardwareCalculating Fractals on the GPUSetting up Everything with OpenGLThe Mandelbrot FractalColoring the MandelbrotThe Mandelbrot ShaderThe Jul 阅读全文
posted @ 2013-03-05 14:09
dearplain
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