摘要:AVCaptureSession的使用容易freeze的问题1.http://stackoverflow.com/questions/11905505/avcapturesession-stop-running-take-a-long-long-time2.http://stackoverflow.com/questions/3517667/immediately-freeze-frame-an-avcapturesession
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摘要:在iOS中,使用OpenGLES不当引起的crash:“gpus_ReturnNotPermittedKillClient”https://developer.apple.com/library/ios/qa/qa1766/_index.htmlhttp://blog.csdn.net/world_liu/article/details/8960786
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摘要:1. 简介https://developer.nvidia.com/content/projective-texture-mapping
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摘要:OpenGL ES的扩展: APPLE_texture_format_BGRA8888http://www.khronos.org/registry/gles/extensions/APPLE/APPLE_texture_format_BGRA8888.txtThis extension introduces BGRA_EXT as an acceptable external format. This avoids byte swizzling when loading RGBA internal formattextures, which may be stored in BGRA ord
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摘要:转载自: http://maniacdev.com/2009/05/big-list-of-opengl-functions-missing-in-iphone-opengl-esThe functions are listed in alphabetical order:glAreTexturesResidentglArrayElementglBeginglBeginQueryglBlendColorglBlendEquationglBlendFuncSeparateglColorglCompressedTexImage1DglCompressedTexSubImage1DglCopyTex
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