Can jxta be used to develop online card game (p2p style)?

https://www.java.net//node/677134

 

 

I am new to jxta.

The game need 4 players, so 4 peers in a group can play it.
There will be no additional server.
Can jxta support it?

When the group has 3 peers, and the 4th peer join, the game should start on all 4 peers.
Can all 3 peers learn the 4th peer's joining at the same time?

My worry is synchronization

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Technically speaking, JXTA can allow 4 peers to play together. No issue with that.

Regarding synchronization, the solution I would suggest is to centralize registration within one peer (for example, that peer creates a 4 player tables) and have other peers request to join that table. The central peer would grant such a request (or not) and notify the three other peers when the table is full to start playing.

Cheers,

J.

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If a peer act as central server, it'll be easy to program
but it'll be far less robust
what if the central server fail?

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Hi,

No. No peer as to act as a central server. Any peer can offer to create a table and any other peer can as to join. The peers who create a table just notify other peers in the group.

Cheers,

J.

 

 

posted on 2013-07-08 15:59  网络大豆  阅读(250)  评论(0编辑  收藏  举报