简单工厂?恩....
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namespace SimpleFactory
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{
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/// <summary>
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/// 员工的义务(拿了钱,总要还的)
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/// </summary>
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public interface IEmployeeDuty
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{
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//给别人打工的总要做些什么
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void DoSomething();
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}
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/// <summary>
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/// 职工应该都具备的
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/// </summary>
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public abstract class Employee:IEmployeeDuty
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{
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//活着
.总要有个代号
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private string name;
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//一生总在各种不同的队伍中间徘徊
..
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private string department;
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public string Department
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{
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get { return department; }
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set { department = value; }
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}
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public string Name
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{
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get { return name; }
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set { name = value; }
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}
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IEmployeeDuty 成员
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}
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/// <summary>
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/// 程序员
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/// </summary>
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public class Programmer:Employee
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{
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public override void DoSomething()
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{
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Console.WriteLine(Name + " " + Department);
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Console.WriteLine("埋头Coding
.");
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}
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}
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/// <summary>
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/// 美工
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/// </summary>
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public class GraphicDesigner : Employee
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{
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public override void DoSomething()
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{
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Console.WriteLine(Name+" "+Department);
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Console.WriteLine("我P..我P
我Ps你
.");
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}
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}
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/// <summary>
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/// - -! factory来了
.
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/// </summary>
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public class ProjectManager
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{
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public static Employee DispatchWork(string work)
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{
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Employee employee = null;
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switch (work)
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{
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case "ps":
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employee = new GraphicDesigner(); break;
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case "program":
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employee = new Programmer(); break;
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default:
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break;
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}
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return employee;
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}
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}
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/// <summary>
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///头儿的要求永远那么扑朔迷离
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/// </summary>
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class Boss
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{
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static void Main(string[] args)
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{
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Employee employee=null;
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Console.WriteLine("这网页怎么这么难看!改!!");
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employee = ProjectManager.DispatchWork("ps");
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employee.Name = "张三";
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employee.Department = "美工组";
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employee.DoSomething();
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Console.WriteLine("boos指着项目经理鼻子:客户需求又变了!你得给我换啊!!");
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employee = ProjectManager.DispatchWork("program");
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employee.Name = "李四";
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employee.Department = "技术组";
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employee.DoSomething();
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Console.ReadKey();
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}
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}
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}
namespace SimpleFactory2
{3
/// <summary>4
/// 员工的义务(拿了钱,总要还的)5
/// </summary>6
public interface IEmployeeDuty7
{8
//给别人打工的总要做些什么
9
void DoSomething();10
}11

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/// <summary>13
/// 职工应该都具备的14
/// </summary>15
public abstract class Employee:IEmployeeDuty16
{17
//活着
.总要有个代号18
private string name;19
//一生总在各种不同的队伍中间徘徊
..20
private string department;21

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public string Department23
{24
get { return department; }25
set { department = value; }26
}27
public string Name28
{29
get { return name; }30
set { name = value; }31
}32
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IEmployeeDuty 成员39
}40

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/// <summary>43
/// 程序员44
/// </summary>45
public class Programmer:Employee46
{47

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public override void DoSomething()49
{50
Console.WriteLine(Name + " " + Department);51
Console.WriteLine("埋头Coding
.");52
}53
}54

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/// <summary>56
/// 美工57
/// </summary>58
public class GraphicDesigner : Employee59
{60

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public override void DoSomething()62
{63
Console.WriteLine(Name+" "+Department);64
Console.WriteLine("我P..我P
我Ps你
.");65
}66
}67

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/// <summary>69
/// - -! factory来了
.70
/// </summary>71
public class ProjectManager72
{73
public static Employee DispatchWork(string work)74
{75
Employee employee = null;76
switch (work)77
{78
case "ps":79
employee = new GraphicDesigner(); break;80
case "program":81
employee = new Programmer(); break;82
default:83
break;84
}85
return employee;86
}87
}88

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90

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/// <summary>92
///头儿的要求永远那么扑朔迷离
93
/// </summary>94
class Boss95
{96
static void Main(string[] args)97
{98
Employee employee=null;99

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Console.WriteLine("这网页怎么这么难看!改!!");101
employee = ProjectManager.DispatchWork("ps");102
employee.Name = "张三";103
employee.Department = "美工组";104
employee.DoSomething();105

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Console.WriteLine("boos指着项目经理鼻子:客户需求又变了!你得给我换啊!!");107
employee = ProjectManager.DispatchWork("program");108
employee.Name = "李四";109
employee.Department = "技术组";110
employee.DoSomething();111

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Console.ReadKey();113
}114
}115
}


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