直接创建位图文件
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{
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函数名称: CreateBitmapFile
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功能:创建位图文件
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参数说明
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FileName: 要生成的文件名
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Width:位图宽度
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Height:位图高度
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ColorTableSize: 调色板数据长度
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ColorBits:颜色位数
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DataBits:位图数据存储区首地址
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ColorTableData:调色板数据存储区首地址
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返回值
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创建成功返回 True,否则返回 False
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}
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function CreateBitmapFile(FileName:string;Width,Height,ColorTableSize:Integer;
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ColorBits:Byte;DataBits,ColorTableData:Pointer):Boolean;
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var
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fs: TFileStream;
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bmpfh: TBitmapFileHeader;
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bmpih: TBitmapInfoHeader;
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i,remainder,bytesPerLine: integer;
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align:DWORD;
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begin
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Result:=False;
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bmpfh.bfType := $4D42;
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bmpfh.bfSize := Width * Height * ColorBits + SizeOf(TBitmapFileHeader) + SizeOf(TBitmapInfoHeader) + ColorTableSize;
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bmpfh.bfReserved1 := 0;
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bmpfh.bfReserved2 := 0;
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bmpfh.bfOffBits := SizeOf(TBitmapFileHeader) +
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SizeOf(TBitmapInfoHeader) + ColorTableSize;
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FillChar(bmpih, SizeOf(bmpih), 0);
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with bmpih do
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begin
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biSize := SizeOf(TBitmapInfoHeader);
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biWidth := Width;
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biHeight := Height;
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biPlanes := 1;
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biBitCount := ColorBits;
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biCompression := BI_RGB;
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biSizeImage := Width * Height * ColorBits div 8;
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end;
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fs := TFileStream.Create(FileName,fmCreate,GENERIC_READ or GENERIC_WRITE);
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try
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fs.Write(bmpfh, SizeOf(TBitmapFileHeader));
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fs.Write(bmpih, SizeOf(bmpih));
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if ColorTableSize>0 then
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fs.Write(ColorTableData^, 1024);
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bytesPerLine:=(Width*ColorBits) div 8 + Ord(not (Width*ColorBits) mod 8=0);
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remainder:=bytesPerLine mod 4;
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align:=0;
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//bitmap data is organized upward and rightward,and bytes of each row must be multiple of 4
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for i:=Height-1 downto 0 do
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begin
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fs.Write(Pointer(Cardinal(DataBits)+i*bytesPerLine)^, bytesPerLine);
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if remainder>0 then
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fs.Write(align,4-remainder);
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end;
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Result:=True;
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finally
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fs.Free;
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end;
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end;
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{2

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函数名称: CreateBitmapFile4

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功能:创建位图文件6

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参数说明8

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FileName: 要生成的文件名10
Width:位图宽度11
Height:位图高度12
ColorTableSize: 调色板数据长度13
ColorBits:颜色位数14
DataBits:位图数据存储区首地址15
ColorTableData:调色板数据存储区首地址 16

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返回值18

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创建成功返回 True,否则返回 False20

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}22

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function CreateBitmapFile(FileName:string;Width,Height,ColorTableSize:Integer;24
ColorBits:Byte;DataBits,ColorTableData:Pointer):Boolean;25
var26
fs: TFileStream;27
bmpfh: TBitmapFileHeader;28
bmpih: TBitmapInfoHeader;29
i,remainder,bytesPerLine: integer;30
align:DWORD;31
begin32
Result:=False;33
bmpfh.bfType := $4D42;34
bmpfh.bfSize := Width * Height * ColorBits + SizeOf(TBitmapFileHeader) + SizeOf(TBitmapInfoHeader) + ColorTableSize;35
bmpfh.bfReserved1 := 0;36
bmpfh.bfReserved2 := 0;37
bmpfh.bfOffBits := SizeOf(TBitmapFileHeader) +38
SizeOf(TBitmapInfoHeader) + ColorTableSize;39
FillChar(bmpih, SizeOf(bmpih), 0);40
with bmpih do41
begin42
biSize := SizeOf(TBitmapInfoHeader);43
biWidth := Width;44
biHeight := Height;45
biPlanes := 1;46
biBitCount := ColorBits;47
biCompression := BI_RGB;48
biSizeImage := Width * Height * ColorBits div 8;49
end;50
fs := TFileStream.Create(FileName,fmCreate,GENERIC_READ or GENERIC_WRITE);51
try52
fs.Write(bmpfh, SizeOf(TBitmapFileHeader));53
fs.Write(bmpih, SizeOf(bmpih));54
if ColorTableSize>0 then55
fs.Write(ColorTableData^, 1024);56
bytesPerLine:=(Width*ColorBits) div 8 + Ord(not (Width*ColorBits) mod 8=0);57
remainder:=bytesPerLine mod 4;58
align:=0;59
//bitmap data is organized upward and rightward,and bytes of each row must be multiple of 460
for i:=Height-1 downto 0 do61
begin62
fs.Write(Pointer(Cardinal(DataBits)+i*bytesPerLine)^, bytesPerLine);63
if remainder>0 then64
fs.Write(align,4-remainder);65
end;66
Result:=True;67
finally68
fs.Free;69
end;70
end; 71


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