可视化入门3:拾取
摘要:opengl 拾取方式有二:其一:视景体拾取1.绘制:需要有函数在两种模式下绘制相同的对象;void RenderObjects(GLuint mode){ if(mode==GL_SELECT){ glLoadName(name); //设置名字 drawObj();}els...
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posted @ 2014-08-26 15:18
posted @ 2014-08-26 15:18
posted @ 2014-08-26 15:17
posted @ 2014-08-26 15:15
posted @ 2014-08-21 15:49
posted @ 2014-08-21 15:48