08 2013 档案

摘要:Original link:Games Delphi developers playDelphi game developers are stupid people having too many copies of old Delphi versions and no game-development.This is themostanticipated response to Jason'sblog-postat PascalGameDevelopment. You can read the blog post there and come back and read the la 阅读全文
posted @ 2013-08-31 00:57 小糊涂的超级blog 阅读(387) 评论(0) 推荐(0) 编辑
摘要:Yes, it is build with Delphi XE4. try it. now. What is Lazy Social Talker?Lazy Social Talker is an social utility app, it can save you time.Feature:One time edit, post two social platform.With it, you can write once time, and post to tweet and facebook at the same time.Random Joke mode.It has a fast 阅读全文
posted @ 2013-08-30 12:03 小糊涂的超级blog 阅读(420) 评论(0) 推荐(0) 编辑
摘要:IntroPython libraryfor building gui apps (think qt, gdk,processing)build from ground up for latest tech like gpu/GLes, multi-touchcore parts (rendering, events/properties) written in c/cythonCommunitygreat and active community on ML, IRC, githubgood mix of hackers, professional/business, and student 阅读全文
posted @ 2013-08-18 22:45 小糊涂的超级blog 阅读(459) 评论(0) 推荐(0) 编辑
摘要:多实例下:可以通过绑定cpu,来防止多实例相互干扰。mongodb的内存也可以限制主,防止全部内存都被一个实例占据。ulimit -s 4096 && ulimit -m 31457280 && sudo -u mongodb numactl --cpunodebind=0 --localalloc /opt/soft/mongodb-2.2.0/bin/mongod --fork --master --oplogSize 10240 --port 27001 --dbpath /data/mongodb/db27001/ --logpath /data/log 阅读全文
posted @ 2013-08-14 10:42 小糊涂的超级blog 阅读(706) 评论(0) 推荐(0) 编辑
摘要:Developing on Windows Phone 8 Deviceshttp://docs.madewithmarmalade.com/native/platformguides/wp8guide/wp8development.htmlContentsBuild and Deploy Applications to DeviceDebugging Device BuildsBuild and Deploy Applications to DeviceBefore deploying to Windows Phone 8 devices, the development machine a 阅读全文
posted @ 2013-08-13 11:31 小糊涂的超级blog 阅读(339) 评论(0) 推荐(0) 编辑
摘要:OpenGL ES 2.0 SupportMarmalade supports the Open GL ES 2.0 Graphics API on Windows Phone 8 using a GL ES -> DirectX translation layer. It is not necessary to use the DirectX Graphics API directly. With Marmalade you can use GL ES directly (Sees3eGL) or use IwGL (SeeIwGL) which is thin wrapper on 阅读全文
posted @ 2013-08-13 10:37 小糊涂的超级blog 阅读(5713) 评论(0) 推荐(0) 编辑
摘要:Compile For Cydia SubmissionAuthor: BigBossUpdated September 23, 2011:In order to submit your app to Cydia, you will need to do a few things:Sign your app with ldid, build for iPhone OS, test your app in jailbreak world.Dont have a MAC?Before you read on, there is a very easy framework for building 阅读全文
posted @ 2013-08-12 16:41 小糊涂的超级blog 阅读(381) 评论(0) 推荐(0) 编辑
摘要:RAD Studio Mobile Roadmap updatedEmbarcadero updated his RAD Studio Mobile Roadmap. This concern Delphi and C++ Builder for Android and iOS.What is in development:- Integrated C++ and Delphi Native ARM toolchains for iOS and Android (compiler, linker, debugger)- NDK based Android Platform support (G 阅读全文
posted @ 2013-08-09 19:40 小糊涂的超级blog 阅读(982) 评论(0) 推荐(0) 编辑
摘要:转: 页游开发中的 Python 组件与模式Presentation Transcript1. 页游开发中的 Python 组件与模式 赖勇浩( http://laiyonghao.com ) 2012-10-21 上海2. 去年我来过……3. 回顾……• 幻灯: http://www.slideshare.net/laiyonghao/py thon-webgame-10452102• 录像(上海 45 分钟版): http://e.gensee.com/v_3df867_14• 录像(广州 91 分钟版): http://v.youku.com/v_playlist/f16785412 o 阅读全文
posted @ 2013-08-09 14:08 小糊涂的超级blog 阅读(353) 评论(0) 推荐(0) 编辑