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2006年4月21日

摘要: Guys, As this issue comes up fairly often I'll try to summarize depth textures support for both ATI and nVidia chipsets. If I get any of nVidia's depth implementation wrong then please let me know :) ... 阅读全文

posted @ 2006-04-21 02:05 chenlee 阅读(1178) 评论(0) 推荐(0)

摘要: http://www.mvps.org/directx/articles/linear_z/linearz.htmUsing W-buffer 阅读全文

posted @ 2006-04-21 01:55 chenlee 阅读(300) 评论(0) 推荐(0)