使一个片同时支持正反面图片显示
摘要:
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' // Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' Shader "Custom/TwoFaceShader" {... 阅读全文
posted @ 2019-10-20 22:13 深秋大街道 阅读(299) 评论(0) 推荐(0) 编辑