利用thunk技术封装窗口类

TL 的思路是,每次在系统调用 WndProc 的时候,让它鬼使神差地先走到我们的另一处代码,让我们有机会修改堆栈中的 hWnd。这处代码可能是类似这样的:

__asm
{
    mov dword ptr [esp+4], pThis  ;调用 WndProc 时,堆栈结构为:RetAddr, hWnd, message, wParam, lParam, ... 故 [esp+4]
    jmp WndProc
}

由于 pThis 和 WndProc 需要被事先修改(但又无法在编译前定好),所以我们需要运行的时候去修改这部分代码。先弄一个小程序探测下这两行语句的机器码:

LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    return 0;
}

int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{
    MessageBox(NULL, NULL, NULL, MB_OK);

    __asm
    {
        mov dword ptr [esp+4], 1
        jmp WndProc
    }

    return 0;
}

最前面的 MessageBox 是为了等下调试的时候容易找到进入点。

然后使用 OllyDbg,在 MessageBoxW 上设置断点,执行到该函数返回:

image

这里我们看到,mov dword ptr [esp+4] 的机器码为 C7 44 24 04,后面紧接着的一个 DWORD 是 mov 的第二个操作数。jmp 的机器码是 e9,后面紧接着的一个 DWORD 是跳转的相对地址。其中 00061000h - 0006102Bh = FFFFFFD5h。

于是定义这样一个结构:

#pragma pack(push,1)
typedef struct _StdCallThunk
{
    DWORD   m_mov;          // = 0x042444C7
    DWORD   m_this;         // = this
    BYTE    m_jmp;          // = 0xe9
    DWORD   m_relproc;      // = relative distance
} StdCallThunk;
#pragma pack(pop)

class CMyWindow
{
public:
	CMyWindow():_hwnd(NULL){}
	~CMyWindow(){VirtualFree(_pStdthunk, sizeof(StdCallThunk), MEM_RELEASE);}
	bool Create();


protected:
	LRESULT CALLBACK WndProc(UINT message, WPARAM wParam, LPARAM lParam);

protected:
	MSG _msg;
	HWND _hwnd;
	StdCallThunk *_pStdthunk;
	
protected:
	static LRESULT CALLBACK TempWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
	static LRESULT CALLBACK StaticWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);

	static std::map<DWORD,CMyWindow*> _sWindow;
	

};

 std::map<DWORD,CMyWindow*> CMyWindow::_sWindow;
bool CMyWindow::Create()
{
	WNDCLASSEX wcex;
	LPCTSTR lpszClassName = _T("ClassName");
	wcex.cbSize = sizeof(WNDCLASSEX);
	HINSTANCE hInstance = GetModuleHandle(NULL);
	wcex.style			= CS_HREDRAW | CS_VREDRAW;
	wcex.lpfnWndProc	= TempWndProc;
	wcex.cbClsExtra		= 0;
	wcex.cbWndExtra		= 0;
	wcex.hInstance		= hInstance;
	wcex.hCursor		= LoadCursor(NULL, IDC_ARROW);
	wcex.hbrBackground	= (HBRUSH)(COLOR_WINDOW+1);
	wcex.lpszClassName	= lpszClassName;
	wcex.hIconSm		= LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));

	RegisterClassEx(&wcex);

	DWORD dw = GetCurrentThreadId();
	_sWindow.insert(std::make_pair(dw,this));
	_pStdthunk = (StdCallThunk *)VirtualAlloc(NULL, sizeof(StdCallThunk), MEM_RESERVE | MEM_COMMIT, PAGE_EXECUTE_READWRITE);
	_pStdthunk->m_mov = 0x042444c7;
	_pStdthunk->m_jmp = 0xe9;

	_hwnd = CreateWindow(lpszClassName, NULL, WS_OVERLAPPEDWINDOW,
		CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
	

	if (_hwnd == NULL)
	{
		MessageBox(NULL,TEXT("Error"),NULL,NULL);
		return FALSE;
	}

	ShowWindow(_hwnd, SW_SHOW);
	UpdateWindow(_hwnd);
	
	return TRUE;
}

LRESULT CALLBACK CMyWindow::TempWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
	DWORD dw = GetCurrentThreadId();
	std::map<DWORD,CMyWindow*>::iterator it;
	it = _sWindow.find(dw);
	if(it == _sWindow.end() || it->second == NULL)
		return false;
	CMyWindow *pThis = it->second;
	_sWindow.erase(it);
	WNDPROC pWndProc = (WNDPROC)pThis->_pStdthunk;
	pThis->_pStdthunk->m_this = (DWORD)pThis;
	pThis->_pStdthunk->m_relproc = (DWORD)&CMyWindow::StaticWndProc - ((DWORD)pThis->_pStdthunk + sizeof(StdCallThunk));

	pThis->_hwnd = hWnd;
	SetWindowLong(hWnd, GWL_WNDPROC, (LONG)pWndProc);

	return pWndProc( hWnd,  message, wParam, lParam);

}

LRESULT CALLBACK CMyWindow::StaticWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
	
	return ((CMyWindow *)hWnd)->WndProc(message, wParam,  lParam);
}


LRESULT CALLBACK CMyWindow::WndProc(UINT message, WPARAM wParam, LPARAM lParam)
{
	int wmId, wmEvent;
	PAINTSTRUCT ps;
	HDC hdc;

	switch (message)
	{

	case WM_COMMAND:
		wmId    = LOWORD(wParam);
		wmEvent = HIWORD(wParam);
		// 分析菜单选择:
		switch (wmId)
		{
		case IDM_ABOUT:
			//DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
			MessageBox(NULL,TEXT("AboutDlg"),TEXT("关于"),NULL);
			break;
		case IDM_EXIT:
			DestroyWindow(_hwnd);
			break;
		}
		break;
	case WM_PAINT:
		hdc = BeginPaint(_hwnd, &ps);
		// TODO: 在此添加任意绘图代码...
		EndPaint(_hwnd, &ps);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;

	default:
		 DefWindowProc(_hwnd, message, wParam, lParam);
		break;
	}
	return TRUE;

}

posted on 2011-04-19 16:00  Pro.Charm  阅读(1724)  评论(0编辑  收藏  举报

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