设计模式之工厂模式
简单工厂模式
1.简单工厂模式属于创建型模式,是工厂模式的一种。简单工厂模式是由一个工厂对象决定创建出哪一种产品的实例 简单工厂模式是工程模式家族中最简单使用的模式 2.简单工厂模式:定义了一个创建对象的类,由这个类来封装实例化对象的行为(代码) 3.在软件开发中,我们会用到大量的创建某种、某类或某批对象时,就会使用到工厂模式
具体需求
简单工厂类实现 一个披萨的项目:要便于披萨种类的扩展,要便于维护 1.披萨的种类有很多(比如GreekPizz、CheesePizz等) 2.披萨的制作有 prepaer,bake,cut,box 3.完成披萨订购功能
代码实现:
package com.cedric.simplefactory.pizzastore.pizza;
public abstract class Pizza {
protected String name; // 名字
//准备原材料,不同的披萨不一样,因此做成抽象方法
public abstract void prepare();
// 烘烤
public void bake(){
System.out.println(name + " baking; ");
}
// 切割
public void cut(){
System.out.println(name + " cutting; ");
}
// 打包
public void box(){
System.out.println(name + " boxing; ");
}
public void setName(String name){
this.name = name;
}
}
package com.cedric.simplefactory.pizzastore.pizza;
public class CheesePizza extends Pizza{
@Override
public void prepare() {
System.out.println("给制作奶酪披萨准备原材料");
}
}
package com.cedric.simplefactory.pizzastore.pizza;
public class GreekPizza extends Pizza{
@Override
public void prepare() {
System.out.println("给希腊披萨准备原材料");
}
}
package com.cedric.simplefactory.pizzastore.pizza;
public class PepperPizza extends Pizza {
@Override
public void prepare() {
System.out.println("给制作胡椒披萨准备原材料");
}
}
package com.cedric.simplefactory.pizzastore.order;
import com.cedric.simplefactory.pizzastore.pizza.CheesePizza;
import com.cedric.simplefactory.pizzastore.pizza.GreekPizza;
import com.cedric.simplefactory.pizzastore.pizza.PepperPizza;
import com.cedric.simplefactory.pizzastore.pizza.Pizza;
public class SimpleFactory {
// 根据orderType,返回对应的Pizza对象
public Pizza createPizza(String orderType){
Pizza pizza = null;
System.out.println("使用简单工厂模式");
if(orderType.equals("greek")){
pizza = new GreekPizza();
pizza.setName("希腊披萨");
}else if(orderType.equals("cheese")){
pizza = new CheesePizza();
pizza.setName("奶酪披萨");
} else if(orderType.equals("pepper")) {
pizza = new PepperPizza();
pizza.setName("胡椒");
}
return pizza;
}
public static Pizza createPizza2(String orderType){
Pizza pizza = null;
System.out.println("使用简单工厂模式2");
if(orderType.equals("greek")){
pizza = new GreekPizza();
pizza.setName("希腊披萨");
}else if(orderType.equals("cheese")){
pizza = new CheesePizza();
pizza.setName("奶酪披萨");
} else if(orderType.equals("pepper")) {
pizza = new PepperPizza();
pizza.setName("胡椒");
}
return pizza;
}
}
package com.cedric.simplefactory.pizzastore.order;
import com.cedric.simplefactory.pizzastore.pizza.CheesePizza;
import com.cedric.simplefactory.pizzastore.pizza.GreekPizza;
import com.cedric.simplefactory.pizzastore.pizza.PepperPizza;
import com.cedric.simplefactory.pizzastore.pizza.Pizza;
import java.io.*;
public class OrderPizza {
/*
// 构造器
public OrderPizza(){
Pizza pizza;
String orderType; // 订购披萨的类型
do{
orderType = getType();
if(orderType.equals("greek")){
pizza = new GreekPizza();
pizza.setName("希腊披萨");
}else if(orderType.equals("cheese")){
pizza = new CheesePizza();
pizza.setName("奶酪披萨");
} else if(orderType.equals("pepper")){
pizza = new PepperPizza();
pizza.setName("胡椒");
} else{
break;
}
// 输出pizza 制作过程
pizza.prepare();
pizza.bake();
pizza.cut();
pizza.box();
} while(true);
}
*/
// 定义一个简单工厂对象
SimpleFactory simpleFactory;
Pizza pizza = null;
// 构造器
public OrderPizza(SimpleFactory simpleFactory){
setSimpleFactory(simpleFactory);
}
public void setSimpleFactory(SimpleFactory simpleFactory){
String orderType = ""; // 用户输入的
this.simpleFactory = simpleFactory; //设置简单工厂对象
do{
orderType = getType();
pizza = this.simpleFactory.createPizza(orderType);
// 输出pizza
if(pizza != null){ //订购成功
pizza.prepare();
pizza.bake();
pizza.cut();
pizza.box();
} else{
System.out.println("订购披萨失败");
break;
}
}while(true);
}
// 获取客户希望订购的披萨种类
private String getType(){
try {
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
System.out.print("input pizza type:");
String str = reader.readLine();
return str;
} catch (IOException e) {
e.printStackTrace();
return "";
}
}
}
package com.cedric.simplefactory.pizzastore.order;
import com.cedric.simplefactory.pizzastore.pizza.Pizza;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
public class OrderPizza2 {
Pizza pizza = null;
String orderType = "";
// 构造器
public OrderPizza2(){
do{
orderType = getType();
pizza = SimpleFactory.createPizza2(orderType);
// 输出pizza
if(pizza != null){ //订购成功
pizza.prepare();
pizza.bake();
pizza.cut();
pizza.box();
} else{
System.out.println("订购披萨失败");
break;
}
}while(true);
}
// 获取客户希望订购的披萨种类
private String getType(){
try {
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
System.out.print("input pizza type:");
String str = reader.readLine();
return str;
} catch (IOException e) {
e.printStackTrace();
return "";
}
}
}
package com.cedric.simplefactory.pizzastore.order;
// 客户端,发出订购
public class PizzaStore {
public static void main(String[] args) {
// new OrderPizza();
// 使用简单工厂模式
// new OrderPizza(new SimpleFactory());
// System.out.println("退出程序....");
new OrderPizza2();
}
}
工厂方法模式
新需求
客户在点披萨时,可以点不同口味的披萨,比如地区的奶酪披萨,地区的胡椒披萨
工厂方法模式:定义了一个创建对象的抽象方法,由子类决定要实例化的类,工厂方法模式将对象实例化推迟到子类
package com.cedric.factorymethod.pizzastore.pizza;
public abstract class Pizza {
protected String name; // 名字
//准备原材料,不同的披萨不一样,因此做成抽象方法
public abstract void prepare();
// 烘烤
public void bake(){
System.out.println(name + " baking; ");
}
// 切割
public void cut(){
System.out.println(name + " cutting; ");
}
// 打包
public void box(){
System.out.println(name + " boxing; ");
}
public void setName(String name){
this.name = name;
}
}
package com.cedric.factorymethod.pizzastore.pizza;
public class LDPepperPizza extends Pizza{
@Override
public void prepare() {
setName("伦敦的胡椒 pizza");
System.out.println("伦敦的胡椒披萨准备原材料");
}
}
package com.cedric.factorymethod.pizzastore.pizza;
public class LDCheessPizza extends Pizza{
@Override
public void prepare() {
setName("伦敦的奶酪 pizza");
System.out.println("伦敦的奶酪披萨准备原材料");
}
}
package com.cedric.factorymethod.pizzastore.pizza;
public class BJPepperPizza extends Pizza{
@Override
public void prepare() {
setName("北京的胡椒 pizza");
System.out.println("北京的胡椒披萨准备原材料");
}
}
package com.cedric.factorymethod.pizzastore.pizza;
public class BJCheesePizza extends Pizza{
@Override
public void prepare() {
setName("北京的奶酪 pizza");
System.out.println("北京的奶酪披萨准备原材料");
}
}
package com.cedric.factorymethod.pizzastore.order;
import com.cedric.factorymethod.pizzastore.pizza.Pizza;
import java.io.*;
public abstract class OrderPizza {
// 定义一个抽象方法 createPizza,让各个工厂子类自己实现
abstract com.cedric.factorymethod.pizzastore.pizza.Pizza createPizza(String orderType);
// 构造器
public OrderPizza(){
Pizza pizza;
String orderType; // 订购披萨的类型
do{
orderType = getType();
pizza = createPizza(orderType); // 抽象方法,由工厂子类完成
// 输出pizza 制作过程
pizza.prepare();
pizza.bake();
pizza.cut();
pizza.box();
} while(true);
}
// 获取客户希望订购的披萨种类
private String getType(){
try {
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
System.out.print("input pizza type:");
String str = reader.readLine();
return str;
} catch (IOException e) {
e.printStackTrace();
return "";
}
}
}
package com.cedric.factorymethod.pizzastore.order;
import com.cedric.factorymethod.pizzastore.pizza.LDCheessPizza;
import com.cedric.factorymethod.pizzastore.pizza.LDPepperPizza;
import com.cedric.factorymethod.pizzastore.pizza.Pizza;
public class LDOrderPizza extends OrderPizza{
Pizza createPizza(String orderType){
Pizza pizza = null;
if(orderType.equals("cheese")){
pizza = new LDCheessPizza();
} else if(orderType.equals("pepper")){
pizza = new LDPepperPizza();
}
return pizza;
}
}
package com.cedric.factorymethod.pizzastore.order;
import com.cedric.factorymethod.pizzastore.pizza.BJCheesePizza;
import com.cedric.factorymethod.pizzastore.pizza.BJPepperPizza;
import com.cedric.factorymethod.pizzastore.pizza.Pizza;
public class BJOrderPizza extends OrderPizza{
Pizza createPizza(String orderType){
Pizza pizza = null;
if(orderType.equals("cheese")){
pizza = new BJCheesePizza();
} else if(orderType.equals("pepper")){
pizza = new BJPepperPizza();
}
return pizza;
}
}
package com.cedric.factorymethod.pizzastore.order;
public class PizzaStore {
public static void main(String[] args) {
// 创建北京口味的各种pizza
// new BJOrderPizza();
// 创建伦敦口味的各种披萨
new LDOrderPizza();
}
}
抽象工厂模式
1.抽象工厂模式:定义了一个interface用于创建相关或有依赖关系的对象簇,而无需指明具体的类 2.抽象工厂模式可以将简单工厂模式和工厂方法模式进行整合 3.从设计层面看,抽象工厂模式就是对简单工厂模式的改进(或者称为进一步抽象) 4.将工厂抽象成两层,AbsFactory(抽象工厂)和具体实现的工厂子类,程序员可以根据创建对象类型 使用对应的工厂子类,这样将单个的简单工厂类变成了工厂簇,更利于代码的维护和扩展
代码实现:
package com.cedric.absfactory.pizzastore.pizza;
public abstract class Pizza {
protected String name; // 名字
//准备原材料,不同的披萨不一样,因此做成抽象方法
public abstract void prepare();
// 烘烤
public void bake(){
System.out.println(name + " baking; ");
}
// 切割
public void cut(){
System.out.println(name + " cutting; ");
}
// 打包
public void box(){
System.out.println(name + " boxing; ");
}
public void setName(String name){
this.name = name;
}
}
package com.cedric.absfactory.pizzastore.pizza;
public class LDPepperPizza extends Pizza {
@Override
public void prepare() {
setName("伦敦的胡椒 pizza");
System.out.println("伦敦的胡椒披萨准备原材料");
}
}
package com.cedric.absfactory.pizzastore.pizza;
public class LDCheesePizza extends Pizza {
@Override
public void prepare() {
setName("伦敦的奶酪 pizza");
System.out.println("伦敦的奶酪披萨准备原材料");
}
}
package com.cedric.absfactory.pizzastore.pizza;
public class BJPepperPizza extends Pizza {
@Override
public void prepare() {
setName("北京的胡椒 pizza");
System.out.println("北京的胡椒披萨准备原材料");
}
}
package com.cedric.absfactory.pizzastore.pizza;
public class BJCheesePizza extends Pizza {
@Override
public void prepare() {
setName("北京的奶酪 pizza");
System.out.println("北京的奶酪披萨准备原材料");
}
}
package com.cedric.absfactory.pizzastore.order;
import com.cedric.absfactory.pizzastore.pizza.Pizza;
// 一个抽象工厂模式的抽象层(接口)
public interface AbsFactory {
// 让下面的工厂子类来具体实现
public Pizza createPizza(String orderType);
}
package com.cedric.absfactory.pizzastore.order;
import com.cedric.absfactory.pizzastore.pizza.BJCheesePizza;
import com.cedric.absfactory.pizzastore.pizza.BJPepperPizza;
import com.cedric.absfactory.pizzastore.pizza.Pizza;
// 这是一个工厂子类
public class BJFactory implements AbsFactory{
@Override
public Pizza createPizza(String orderType) {
System.out.println("使用的是抽象工厂模式");
Pizza pizza = null;
if(orderType.equals("cheese")){
pizza = new BJCheesePizza();
} else if(orderType.equals("pepper")){
pizza = new BJPepperPizza();
}
return pizza;
}
}
package com.cedric.absfactory.pizzastore.order;
import com.cedric.absfactory.pizzastore.pizza.LDCheesePizza;
import com.cedric.absfactory.pizzastore.pizza.LDPepperPizza;
import com.cedric.absfactory.pizzastore.pizza.Pizza;
public class LDFactory implements AbsFactory{
@Override
public Pizza createPizza(String orderType) {
System.out.println("使用的是抽象工厂模式");
Pizza pizza = null;
if(orderType.equals("cheese")){
pizza = new LDCheesePizza();
} else if(orderType.equals("pepper")){
pizza = new LDPepperPizza();
}
return pizza;
}
}
package com.cedric.absfactory.pizzastore.order;
import com.cedric.absfactory.pizzastore.pizza.Pizza;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
public class OrderPizza {
AbsFactory absFactory;
// 构造器
public OrderPizza(AbsFactory factory){
setFactory(factory);
}
private void setFactory(AbsFactory absFactory){
Pizza pizza = null;
String orderType = "";
this.absFactory = absFactory;
do{
orderType = getType();
// absFactory可能是北京的工厂子类,也可能是伦敦的工厂子类
pizza = absFactory.createPizza(orderType);
if(pizza != null){ // 订做成功
pizza.prepare();
pizza.bake();
pizza.cut();
pizza.box();
} else{
System.out.println("订购失败");
break;
}
} while(true);
}
private String getType(){
try {
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
System.out.print("input pizza type:");
String str = reader.readLine();
return str;
} catch (IOException e) {
e.printStackTrace();
return "";
}
}
}
package com.cedric.absfactory.pizzastore.order;
public class PizzaStore {
public static void main(String[] args) {
new OrderPizza(new BJFactory());
}
}
工厂模式小结
1.工厂模式的意义
将实例化对象的代码提取出来,放到一个类中统一管理和维护,达到和主项目的依赖关系的解耦。从而提高项目的扩展和维护性
2.三种设计模式(简单工厂模式、工厂方法模式、抽象工厂模式)
3.设计模式的依赖抽象原则
创建对象实例时,不要直接new类,而是把这个new类的动作放在一个工厂的方法中并返回。 (变量不要直接持有具体类的引用) 不要让类继承具体类,而是继承抽象类或者时实现interface(接口) 不要覆盖基类中已经实现的方法