对象序列化
1.序列化为二进制流
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.Serialization.Formatters.Binary;
using System.IO;
namespace Common.Serialization.Byte {
public class ByteSerializer {
/// <summary>
/// 对象转换为二进制流
/// </summary>
/// <param name="obj">要序列化的对象</param>
/// <returns>对象序列化后的二进制流</returns>
public static byte[] Serialize(object obj) {
if (obj == null) {return null;}
MemoryStream ms = new MemoryStream();
try {
BinaryFormatter formatter = new BinaryFormatter();
formatter.Serialize(ms, obj);
return ms.ToArray();
} finally {
ms.Close();
}
}
/// <summary>
/// 二进制流转换为对象
/// </summary>
/// <param name="buffer">二进制流缓存</param>
/// <returns>反序列化后的对象</returns>
public static object Deserialize(byte[] buffer) {
if ((buffer == null) || (buffer.Length == 0)) {
return null;
}
MemoryStream ms = new MemoryStream(buffer);
try {
BinaryFormatter formatter = new BinaryFormatter();
return formatter.Deserialize(ms);
} finally {
ms.Close();
}
}
}
}
2.序列化为XML
using System;
using System.Text;
using System.IO;
namespace Common.Serialization.Xml {
public class XmlSerialization {
/// <summary>
/// 对象转换为XML字符串
/// </summary>
/// <param name="obj">要序列化的对象</param>
/// <returns>对象序列化后的XML字符串</returns>
public static string Serialize(object obj) {
if (obj == null) {
return null;
}
MemoryStream ms = new MemoryStream();
try {
System.Xml.Serialization.XmlSerializer formatter = new System.Xml.Serialization.XmlSerializer(obj.GetType());
formatter.Serialize(ms, obj);
return Encoding.Default.GetString(ms.ToArray());
} finally {
ms.Close();
}
}
/// <summary>
/// XML字符串转换为对象
/// </summary>
/// <param name="xml">XML字符串</param>
/// <param name="targetType">要反序列化为的对象类型</param>
/// <returns>反序列化后的对象</returns>
public static object Deserialize(string xml, Type targetType) {
if ((xml == null) || (xml.Length == 0)) {
return null;
}
MemoryStream ms = new MemoryStream(Encoding.Default.GetBytes(xml));
try {
System.Xml.Serialization.XmlSerializer formatter = new System.Xml.Serialization.XmlSerializer(targetType);
return formatter.Deserialize(ms);
} finally {
ms.Close();
}
}
}
}
3.序列化为JSON
using System;
using System.Text;
using System.IO;
using System.Runtime.Serialization.Json;
namespace Common.Serialization.Json {
public class JsonSerializer {
/// <summary>
/// 对象转换为JSON字符串
/// </summary>
/// <param name="obj">要序列化的对象</param>
/// <returns>对象序列化后的JSON字符串</returns>
public static string Serialize(object obj) {
if (obj == null) {return null;}
MemoryStream ms = new MemoryStream();
try {
DataContractJsonSerializer formatter = new DataContractJsonSerializer(obj.GetType());
formatter.WriteObject(ms, obj);
return Encoding.UTF8.GetString(ms.ToArray());
} finally {
ms.Close();
}
}
/// <summary>
/// JSON字符串转换为对象
/// </summary>
/// <param name="json">JSON字符串</param>
/// <param name="targetType">要反序列化为的对象类型</param>
/// <returns>反序列化后的对象</returns>
public static object Deserialize(string json, Type targetType) {
if ((json == null) || (json.Length == 0)) {return null;}
MemoryStream ms = new MemoryStream(Encoding.UTF8.GetBytes(json));
try {
DataContractJsonSerializer formatter = new DataContractJsonSerializer(targetType);
return formatter.ReadObject(ms);
} finally {
ms.Close();
}
}
}
}

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