摘要:
检测目标是否在视线范围内(附视线范围扇形画法) using UnityEngine; public class Test_CanSeeTarget : MonoBehaviour { public GameObject target; /// <summary> /// 视线范围-半径 /// </ 阅读全文
posted @ 2022-10-28 20:09 Caiger 阅读(771) 评论(0) 推荐(0)
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摘要:
检测目标是否在视线范围内(附视线范围扇形画法) using UnityEngine; public class Test_CanSeeTarget : MonoBehaviour { public GameObject target; /// <summary> /// 视线范围-半径 /// </ 阅读全文
posted @ 2022-10-28 20:09 Caiger 阅读(771) 评论(0) 推荐(0) |
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