摘要:检测目标是否在视线范围内(附视线范围扇形画法) using UnityEngine; public class Test_CanSeeTarget : MonoBehaviour { public GameObject target; /// <summary> /// 视线范围-半径 /// </
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posted @ 2022-10-28 20:09
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10 2022 档案
摘要:检测目标是否在视线范围内(附视线范围扇形画法) using UnityEngine; public class Test_CanSeeTarget : MonoBehaviour { public GameObject target; /// <summary> /// 视线范围-半径 /// </
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posted @ 2022-10-28 20:09
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