Win32汇编
.386 .model flat,stdcall option casemap:none include windows.inc include gdi32.inc includelib gdi32.lib include user32.inc includelib user32.lib include kernel32.inc includelib kernel32.lib .data? hInstance dd ? hWinMain dd ? .const szclassname db 'myclass',0 szcaption db 'my first window',0 sztext db 'Win32 Assembly,Simply but Powerful!',0 .code _procwinmain proc uses ebx edi esi,hWnd,uMsg,wParam,lParam local @stPs:PAINTSTRUCT local @stRect:RECT local @hDc mov eax,uMsg .if eax==WM_PAINT invoke BeginPaint,hWnd,addr @stPs mov @hDc,eax invoke GetClientRect,hWnd,addr @stRect invoke DrawText,@hDc,addr sztext,-1,addr @stRect,DT_CENTER invoke EndPaint,hWnd,addr @stPs .elseif eax==WM_CLOSE invoke DestroyWindow,hWinMain invoke PostQuitMessage,NULL .else invoke DefWindowProc,hWnd,uMsg,wParam,lParam ret .endif xor eax,eax ret _procwinmain endp _WinMain proc local @stWndClass:WNDCLASSEX local @stMsg:MSG invoke GetModuleHandle,NULL mov hInstance,eax invoke RtlZeroMemory,addr @stWndClass,sizeof @stWndClass invoke LoadCursor,0,IDC_ARROW mov @stWndClass.hCursor,eax push hInstance pop @stWndClass.hInstance mov @stWndClass.cbSize,sizeof WNDCLASSEX mov @stWndClass.style,CS_HREDRAW or CS_VREDRAW mov @stWndClass.lpfnWndProc,offset _procwinmain mov @stWndClass.hbrBackground,COLOR_WINDOW+1 mov @stWndClass.lpszClassName,offset szclassname invoke RegisterClassEx,addr @stWndClass invoke CreateWindowEx,WS_EX_CLIENTEDGE,offset szclassname,offset szcaption,\ WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,\ NULL,NULL,hInstance,NULL mov hWinMain,eax invoke ShowWindow,hWinMain,SW_SHOWNORMAL invoke UpdateWindow,hWinMain .while TRUE invoke GetMessage,addr @stMsg,NULL,0,0 .break .if eax==0 invoke TranslateMessage,addr @stMsg invoke DispatchMessage,addr @stMsg .endw ret _WinMain endp start: call _WinMain invoke ExitProcess,NULL end start
win32汇编

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