19.结构的基本操作
#include <stdio.h> //fopen函数的包 #include <stdlib.h> //exit()函数的包 #include <unistd.h> //定义一个结构- 把struct Person当做一种数据类型 struct Person{ char *name; int age; int high; }; int main() { //结构的实例化,声明结构变量,特别像java的对象实例化 struct Person gaocun = { .name = "gaocun888", .age = 23, .high = 175 }; //操作成员变量,变量名称.属性名称 printf("%s\n", gaocun.name); gaocun.name = "大王"; printf("%s\n", gaocun.name); //创建一个结构数组 struct Person per_arr[6] = { gaocun, { .name = "金蝉子", .age = 23, .high = 175 }, { .name = "齐天大声", .age = 22, .high = 185 }, { .name = "猪八戒", .age = 25, .high = 160 }, { .name = "沙悟净", .age = 35, .high = 170 }, { .name = "白骨真君", .age = 1000, .high = 190 } }; for (int i = 0; i < 6; ++i) { printf("%d=====name:%s age:%d high:%d\n", i, per_arr[i].name, per_arr[i].age, per_arr[i].high); } //创建一个嵌套数组 struct Student { int id; char *name; struct Person leader; }; struct Student one = { .id = 8, .name = "高三八班", .leader = { .name = "张华", .age = 35, .high = 175} }; printf("%d===%s===%s===%d===%d\n", one.id, one.name, one.leader.name, one.leader.age, one.leader.high ); //结构指针 //声明结构指针 struct Student *stuPt; //初始化结构指针 stuPt = &one; printf("%p===%zdBytes\n", stuPt, sizeof(stuPt) ); //通过指针操作成员变量 printf("name:%s\n",stuPt->name ); printf("id:%d\n",stuPt->id ); printf(".leader.name:%s\n",stuPt->leader.name ); return 0; }