struct Edge{
int from,to,dist;
};
struct HeapNode{
int d,u;
bool operator <(const HeapNode &rhs)const{
return d>rhs.d;
}
};
struct Dijkstra{
int n,m;//点和边数
vector<Edge>edges;//边列表
vector<int>G[MAXN];//每个节点出发的边编号(从0开始编号)
bool done[MAXN];//是否永久标记
int d[MAXN];//s到各个点的距离
int p[MAXN];//最短路中的上一条边
void init(int n)
{
this->n=n;
for(int i=0;i<n;i++)G[i].clear();//清空邻接表
edges.clear();//清空边表
}
void AddEdge(int from,int to,int dist)
{
//如果是无向图,每条无向边需调用2次AddEdge
edges.push_back((Edge){from,to,dist});
m=edges.size();
G[from].push_back(m-1);
}
void dijkstra(int s)
{//求s到所有点的距离
priority_queue<HeapNode> Q;
for(int i=0;i<n;i++)d[i]=INF;
d[s]=0;
memset(done,0,sizeof(done));
Q.push((HeapNode){0,s});
while(!Q.empty())
{
HeapNode x=Q.top();Q.pop();
int u=x.u;
if(done[u])continue;
done[u]=true;
for(int i=0;i<G[u].size();i++)
{
Edge& e=edges[G[u][i]];
if(d[e.to]>d[u]+e.dist)
{
d[e.to]=d[u]+e.dist;
p[e.to]=G[u][i];
Q.push((HeapNode){d[e.to],e.to});
}
}
}
}
};