【特效】手指滑动:水波纹

package com.example.plasma;

import android.app.Activity;
import android.content.Context;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;

public class AnimActivity extends Activity {
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(new PlasmaView(this));
    }
}

class PlasmaView extends View implements View.OnTouchListener {
    private Bitmap mBitmap;
    long time;
    long fps;

    public PlasmaView(Context context) {
        super(context);
        // 背景图片
        Bitmap bmp = BitmapFactory.decodeResource(this.getResources(),
                R.drawable.mm);
        mBitmap = Bitmap.createBitmap(bmp.getWidth(), bmp.getHeight(),
                Bitmap.Config.RGB_565);
        AnimRender.setBitmap(bmp);
        this.setOnTouchListener(this);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        long ct = System.currentTimeMillis();
        if (ct - time > 1000) {
            Log.v("Fps:" + String.valueOf(fps));
            time = ct;
            fps = 0;
        }
        fps++;

        AnimRender.render(mBitmap);
        canvas.drawBitmap(mBitmap, 0, 0, null);
        postInvalidate();
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        AnimRender.drop((int) event.getX(), (int) event.getY(), 500);
        return false;
    }
}

class AnimRender {
    public static native void setBitmap(Bitmap src);

    public static native void render(Bitmap dst);

    public static native void drop(int x, int y, int height);

    static {
        System.loadLibrary("plasma");
    }
}

 

posted on 2013-06-07 13:16  大米稀饭  阅读(375)  评论(0编辑  收藏  举报