Wpf登录验证方式(2)-文字点选的实现
AIStudio框架汇总及介绍
实现思路:
1.随机生成四个汉字
2.区域从左到右均分成四个区域,每个区域随机一个点
3.在随机的四个点上显示汉字,汉字随机旋转一定角度。
4.对这四个汉字进行随机排序,然后选择前三个作为点击顺序,并显示在界面下方指引用户。
5.点击汉字显示一个定位标记,内部有个文字,按照点击顺序从1标记到3.
截图如下:

按照顺序点击后

XAML代码如下
<UserControl x:Class="Util.Controls.TextClickVerify"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:controls="clr-namespace:Util.Controls"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800">
<UserControl.Resources>
<!--Button模板-->
<ControlTemplate x:Key="DefaultButton_Template" TargetType="{x:Type Button}">
<Border x:Name="border" Background="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Background}"
Height="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Height}"
CornerRadius="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=(controls:ControlAttachProperty.CornerRadius)}"
BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"
Width="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Width}">
<!--Text-->
<Grid VerticalAlignment="Center"
Margin="{TemplateBinding Padding}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}">
<ContentPresenter RecognizesAccessKey="True" VerticalAlignment="Center" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}"/>
</Grid>
</Border>
<!--触发器-->
<ControlTemplate.Triggers>
<!--设置鼠标进入时的背景、前景样式-->
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent},
Path=(controls:ControlAttachProperty.MouseOverBackground)}" TargetName="border" />
<Setter Property="Foreground" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent},
Path=(controls:ControlAttachProperty.MouseOverForeground)}"/>
</Trigger>
<!--鼠标按下时的前景、背景样式-->
<Trigger Property="IsPressed" Value="True">
<Setter Property="Background" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent},
Path=(controls:ControlAttachProperty.PressedBackground)}" TargetName="border" />
<Setter Property="Foreground" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent},
Path=(controls:ControlAttachProperty.PressedForeground)}" />
</Trigger>
<Trigger Property="IsEnabled" Value="false">
<Setter Property="Opacity" Value="0.5" TargetName="border"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
<Style x:Key="DefaultButtonStyle" TargetType="{x:Type Button}">
<Setter Property="Background" Value="{DynamicResource AccentColorBrush}" />
<Setter Property="Foreground" Value="{DynamicResource WhiteBrush}" />
<Setter Property="controls:ControlAttachProperty.MouseOverBackground" Value="{DynamicResource GrayBrush8}" />
<Setter Property="controls:ControlAttachProperty.MouseOverForeground" Value="{StaticResource BlackBrush}" />
<Setter Property="controls:ControlAttachProperty.PressedBackground" Value="{DynamicResource BlackBrush}" />
<Setter Property="controls:ControlAttachProperty.PressedForeground" Value="{DynamicResource WhiteBrush}" />
<Setter Property="HorizontalContentAlignment" Value="Center" />
<Setter Property="controls:ControlAttachProperty.CornerRadius" Value="0" />
<Setter Property="Padding" Value="0" />
<Setter Property="Content" Value="{x:Null}" />
<Setter Property="MinHeight" Value="22" />
<Setter Property="Template" Value="{StaticResource DefaultButton_Template}"/>
<Setter Property="BorderThickness" Value="1"/>
</Style>
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="30"/>
</Grid.RowDefinitions>
<Canvas x:Name="myCanvas">
</Canvas>
<TextBlock x:Name="txtInfo" Grid.Row="1" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<Button x:Name="btnReset" Grid.Row="1" Visibility="Collapsed" Style="{StaticResource DefaultButtonStyle}"/>
</Grid>
</UserControl>
cs代码如下:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Util.Controls
{
/// <summary>
/// TextClickVerify.xaml 的交互逻辑
/// </summary>
public partial class TextClickVerify : UserControl
{
public TextClickVerify()
{
InitializeComponent();
this.Loaded += TextClickVerify_Loaded; ;
myCanvas.MouseLeftButtonDown += MyCanvas_MouseLeftButtonDown;
btnReset.Click += BtnReset_Click;
}
private void BtnReset_Click(object sender, RoutedEventArgs e)
{
Restart();
}
private void MyCanvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (btnReset.Visibility == Visibility.Visible)
{
Restart();
return;
}
var position = e.GetPosition(myCanvas);
if (e.OriginalSource.GetType() == typeof(Grid))
{
Grid grid = (Grid)e.OriginalSource;
if (grid.Tag.ToString() == strs.FirstOrDefault())
{
AddPath(4 - strs.Count, position.X, position.Y);
strs.RemoveAt(0);
if (strs.Count == 0)
{
Result = true;
RaiseResultChanged(Result);
txtInfo.Visibility = Visibility.Collapsed;
btnReset.Visibility = Visibility.Visible;
btnReset.Content = "验证成功";
btnReset.Background = Brushes.Green;
}
}
else
{
AddPath(4 - strs.Count, position.X, position.Y);
RaiseResultChanged(Result);
txtInfo.Visibility = Visibility.Collapsed;
btnReset.Visibility = Visibility.Visible;
btnReset.Content = "验证失败,请重试";
btnReset.Background = Brushes.Red;
}
}
else
{
AddPath(4 - strs.Count, position.X, position.Y);
RaiseResultChanged(Result);
txtInfo.Visibility = Visibility.Collapsed;
btnReset.Visibility = Visibility.Visible;
btnReset.Content = "验证失败,请重试";
btnReset.Background = Brushes.Red;
}
}
public bool Result
{
get { return (bool)GetValue(ResultProperty); }
set { SetValue(ResultProperty, value); }
}
public static readonly DependencyProperty ResultProperty =
DependencyProperty.Register("Result", typeof(bool), typeof(TextClickVerify), new PropertyMetadata(false));
public string ImageUri
{
get { return (string)GetValue(ImageUriProperty); }
set { SetValue(ImageUriProperty, value); }
}
public static readonly DependencyProperty ImageUriProperty =
DependencyProperty.Register("ImageUri", typeof(string), typeof(TextClickVerify), new PropertyMetadata(null));
#region Routed Event
public static readonly RoutedEvent ResultChangedEvent = EventManager.RegisterRoutedEvent("ResultChanged", RoutingStrategy.Bubble, typeof(ResultChangedEventHandler), typeof(TextClickVerify));
public event ResultChangedEventHandler ResultChanged
{
add { AddHandler(ResultChangedEvent, value); }
remove { RemoveHandler(ResultChangedEvent, value); }
}
void RaiseResultChanged(bool result)
{
var arg = new RoutedEventArgs(ResultChangedEvent, result);
RaiseEvent(arg);
}
#endregion
private void TextClickVerify_Loaded(object sender, RoutedEventArgs e)
{
Restart();
}
private List<string> strs;
private void Restart()
{
if (!myCanvas.IsVisible)
return;
Result = false;
Random ran = new Random();
BitmapImage image = GetBitmapImage();
SetBackground(image);
//获取GB2312编码页(表)
Encoding gb = Encoding.GetEncoding("gb2312");
string str1;
string str2;
string str3;
string str4;
//调用函数产生4个随机中文汉字编码
object[] bytes = ChineseCode.CreateRegionCode(4);
//根据汉字编码的字节数组解码出中文汉字
str1 = gb.GetString((byte[])Convert.ChangeType(bytes[0], typeof(byte[])));
str2 = gb.GetString((byte[])Convert.ChangeType(bytes[1], typeof(byte[])));
str3 = gb.GetString((byte[])Convert.ChangeType(bytes[2], typeof(byte[])));
str4 = gb.GetString((byte[])Convert.ChangeType(bytes[3], typeof(byte[])));
strs = new List<string>();
strs.Add(str1);
strs.Add(str2);
strs.Add(str3);
strs.Add(str4);
strs = strs.OrderBy(p => ran.NextDouble()).Take(3).ToList();
int width = (int)(myCanvas.ActualWidth - 30);
int height = (int)(myCanvas.ActualHeight - 40);
var brush = Application.Current.FindResource("AccentColorBrush") as Brush;
myCanvas.Children.Clear();
AddChild(str1, 0, brush, width, height, ran);
AddChild(str2, 1, brush, width, height, ran);
AddChild(str3, 2, brush, width, height, ran);
AddChild(str4, 3, brush, width, height, ran);
txtInfo.Visibility = Visibility.Visible;
txtInfo.Text = $"请依次点击\"{strs[0]}\"\"{strs[1]}\"\"{strs[2]}\"";
btnReset.Visibility = Visibility.Collapsed;
btnReset.Background = Brushes.Transparent;
}
public void AddChild(string str, int index, Brush brush, int width, int height, Random ran)
{
Grid grid = new Grid();
grid.Tag = str;
OutlineText outlinetext = new OutlineText()
{
FontSize = 30,
Text = str,
FontWeight = FontWeights.Bold,
Fill = new SolidColorBrush (Color.FromRgb(Convert.ToByte(ran.Next(0, 255)), Convert.ToByte(ran.Next(0, 255)), Convert.ToByte(ran.Next(0, 255)))),//brush,
IsHitTestVisible = false,
};
grid.Children.Add(outlinetext);
SetLeft(grid, ran.Next((int)(width * index / 4) , (int)(width * (index + 1)/ 4)));
SetTop(grid, ran.Next(0, (int)height));
RotateTransform rtf = new RotateTransform(ran.Next(0, 360), 15, 20);
grid.RenderTransform = rtf;
grid.Background = new SolidColorBrush(Colors.Transparent);
myCanvas.Children.Add(grid);
}
private void AddPath(int number, double left, double top)
{
Grid grid = new Grid();
Path path = new Path();
path.Fill = Application.Current.FindResource("AccentColorBrush") as Brush;// Application.Current.FindResource("BlackBrush") as Brush;
path.Stroke = Application.Current.FindResource("WhiteBrush") as Brush;
string sData = "M12,2A7,7 0 0,0 5,9C5,14.25 12,22 12,22C12,22 19,14.25 19,9A7,7 0 0,0 12,2Z";
var converter = TypeDescriptor.GetConverter(typeof(Geometry));
path.Data = (Geometry)converter.ConvertFrom(sData);
path.Height = 40;
path.Width = 30;
path.StrokeThickness = 2;
path.Stretch = Stretch.Fill;
path.HorizontalAlignment = HorizontalAlignment.Center;
path.VerticalAlignment = VerticalAlignment.Center;
grid.Children.Add(path);
TextBlock text = new TextBlock();
text.Text = number.ToString();
text.Foreground = Application.Current.FindResource("WhiteBrush") as Brush;
text.HorizontalAlignment = HorizontalAlignment.Center;
text.VerticalAlignment = VerticalAlignment.Center;
text.Margin = new Thickness(0, 0, 0, 2);
grid.Children.Add(text);
myCanvas.Children.Add(grid);
SetLeft(grid, left - path.Width / 2);
SetTop(grid, top - path.Height);
}
private BitmapImage GetBitmapImage()
{
Random ran = new Random();
int value = ran.Next(1, 3);
// Create source.
BitmapImage image = new BitmapImage();
// BitmapImage.UriSource must be in a BeginInit/EndInit block.
image.BeginInit();
image.UriSource = new Uri(ImageUri ?? $"pack://application:,,,/Util.Controls;component/Resources/{value}.jpg");
image.DecodePixelWidth = (int)myCanvas.ActualWidth;
image.DecodePixelHeight = (int)myCanvas.ActualHeight;
image.EndInit();
return image;
}
private void SetBackground(BitmapImage image)
{
ImageBrush ib = new ImageBrush();
ib.ImageSource = image;
myCanvas.Background = ib;
}
private void SetVerCenter(FrameworkElement element)
{
double top = (myCanvas.ActualHeight - element.ActualHeight) / 2;
Canvas.SetTop(element, top);
}
private void SetLeft(FrameworkElement element, double left)
{
Canvas.SetLeft(element, left);
}
private void SetTop(FrameworkElement element, double top)
{
Canvas.SetTop(element, top);
}
}
}
随机汉字的代码,网上找的一个
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Util.Controls
{
class ChineseCode
{
public static void Test()
{
//获取GB2312编码页(表)
Encoding gb = Encoding.GetEncoding("gb2312");
//调用函数产生4个随机中文汉字编码
object[] bytes = CreateRegionCode(4);
//根据汉字编码的字节数组解码出中文汉字
string str1 = gb.GetString((byte[])Convert.ChangeType(bytes[0], typeof(byte[])));
string str2 = gb.GetString((byte[])Convert.ChangeType(bytes[1], typeof(byte[])));
string str3 = gb.GetString((byte[])Convert.ChangeType(bytes[2], typeof(byte[])));
string str4 = gb.GetString((byte[])Convert.ChangeType(bytes[3], typeof(byte[])));
//输出的控制台
Console.WriteLine(str1 + str2 + str3 + str4);
}
/**/
/*
此函数在汉字编码范围内随机创建含两个元素的十六进制字节数组,每个字节数组代表一个汉字,并将
四个字节数组存储在object数组中。
参数:strlength,代表需要产生的汉字个数
*/
public static object[] CreateRegionCode(int strlength)
{
//定义一个字符串数组储存汉字编码的组成元素
string[] rBase = new String[16] { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f" };
Random rnd = new Random();
//定义一个object数组用来
object[] bytes = new object[strlength];
/**/
/*每循环一次产生一个含两个元素的十六进制字节数组,并将其放入bject数组中
每个汉字有四个区位码组成
区位码第1位和区位码第2位作为字节数组第一个元素
区位码第3位和区位码第4位作为字节数组第二个元素
*/
for (int i = 0; i < strlength; i++)
{
//区位码第1位
int r1 = rnd.Next(11, 14);
string str_r1 = rBase[r1].Trim();
//区位码第2位
rnd = new Random(r1 * unchecked((int)DateTime.Now.Ticks) + i);//更换随机数发生器的
//种子避免产生重复值
int r2;
if (r1 == 13)
{
r2 = rnd.Next(0, 7);
}
else
{
r2 = rnd.Next(0, 16);
}
string str_r2 = rBase[r2].Trim();
//区位码第3位
rnd = new Random(r2 * unchecked((int)DateTime.Now.Ticks) + i);
int r3 = rnd.Next(10, 16);
string str_r3 = rBase[r3].Trim();
//区位码第4位
rnd = new Random(r3 * unchecked((int)DateTime.Now.Ticks) + i);
int r4;
if (r3 == 10)
{
r4 = rnd.Next(1, 16);
}
else if (r3 == 15)
{
r4 = rnd.Next(0, 15);
}
else
{
r4 = rnd.Next(0, 16);
}
string str_r4 = rBase[r4].Trim();
//定义两个字节变量存储产生的随机汉字区位码
byte byte1 = Convert.ToByte(str_r1 + str_r2, 16);
byte byte2 = Convert.ToByte(str_r3 + str_r4, 16);
//将两个字节变量存储在字节数组中
byte[] str_r = new byte[] { byte1, byte2 };
//将产生的一个汉字的字节数组放入object数组中
bytes.SetValue(str_r, i);
}
return bytes;
}
}
}
控件使用方法
<util:TextClickVerify x:Name="verify2" Width="300" Height="300">
<i:Interaction.Triggers>
<i:EventTrigger EventName="ResultChanged">
<i:InvokeCommandAction Command="{Binding ResultChangedComamnd}" CommandParameter="{Binding Path=Result,ElementName=verify2}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</util:TextClickVerify>
好了,至此结束。

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