摘要:
#include<vector> #include<map> #include<iostream> using namespace std; struct Point { int x; int y; int z; Point() : x(0), y(0),z(0) {} Point(int a, i 阅读全文
摘要:
#include<iostream> #include<cstdio> #include<algorithm> #include<cstring> #include<cmath> #define pb push_back #define fi first #define se second #def 阅读全文
摘要:
//控制生成物体移动using System.Collections; using System.Collections.Generic; using UnityEngine; public class shoot : MonoBehaviour { // Start is called befor 阅读全文
摘要:
#include<bits/stdc++.h> using namespace std; #define far(i,t,n) for(int i=t;i<n;++i) typedef long long ll; typedef unsigned long long ull; char t[1000 阅读全文
摘要:
#include<bits/stdc++.h> #define fi first #define se second #define io std::ios::sync_with_stdio(false) using namespace std; typedef long long ll; type 阅读全文
摘要:
div3真好啊 养老 A. Boring Apartments 直接模拟 B. Yet Another Bookshelf 模拟 C. Dominant Piranha 不会 D. Districts Connection 模拟,按树每个deep去分层连就行了 #include<bits/stdc+ 阅读全文
摘要:
#include<bits/stdc++.h> #define fi first #define se second #define io std::ios::sync_with_stdio(false) using namespace std; typedef long long ll; type 阅读全文