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Initializing Direct3D 11初始化dx11 Describing the BackBuffer( DXGI_MODE_DESC ) Describing the SwapChain( DXGI_MODE_DESC ) Creating the Device and SwapCha 阅读全文
posted @ 2017-12-21 21:58
YinaPan
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1 //Include necessary Headers// 2 #include <windows.h> 3 4 //Define variables/constants// 5 LPCTSTR WndClassName = L"firstwindow"; //Define our window 阅读全文
posted @ 2017-12-21 17:27
YinaPan
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