摘要: Vertex And Fragment Shader(顶点和片段着色器) Shader "Unlit/ Vertex­_And_Fragment_Shader " { Properties { _MainColor("主颜色", color) = (1, 1, 1, 1) } SubShader { 阅读全文
posted @ 2018-08-23 16:39 _萧朗 阅读(719) 评论(0) 推荐(0)