摘要:
shader文件:Shader "Custom/Logo" { Properties { _MainTex ("Texture", 2D) = "white" { } _Spec ("Texture", 2D) = "white" { }//透明渐变的图 } SubShader { pass { Tags {"IgnoreProjector"="True" "RenderType"="Transparent"} ZW 阅读全文
posted @ 2013-04-03 15:35
U_探索
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