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第一种方式 private GameObject center; //旋转 center.transform.Rotate(new Vector3(0, -1, 0), Time.deltaTime * speed); 第二种方式 private void RotateSelf(GameObject 阅读全文
posted @ 2017-07-06 16:34
U3DEngineer
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private GameObject center; private float rotateSpeed = 40f; private float rotateZ = 0; private float minR = -15f; private float maxR = 15f; private fl 阅读全文
posted @ 2017-07-06 16:11
U3DEngineer
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