Lua 行为树实现
摘要:1 BehaviorTreeNode = {} 2 3 BehaviorTreeNode.Type = { 4 ACTION = "ACTION", 5 CONDITION = "CONDITION", 6 SELECTOR = "SELECTOR", 7 SEQUENCE = "SEQUENCE"
阅读全文
posted @ 2017-07-26 22:01
posted @ 2017-07-26 22:01
posted @ 2017-07-04 21:56
posted @ 2017-07-04 21:47