摘要:
As usual先读题。 2.3 Draw a Circle Implement your circle rasterization algorithm in OpenGL. You can only use integer arithmetic in your code. Input: A poi 阅读全文
posted @ 2017-03-27 00:58
丹尼尔奥利瓦
阅读(3385)
评论(0)
推荐(0)
摘要:
首先来看一下题目要求: 2.2 Draw a Line Implement your line rasterization algorithm in OpenGL. You can only use integer arithmetic in your code. Input: 2 2D point 阅读全文
posted @ 2017-03-27 00:05
丹尼尔奥利瓦
阅读(3009)
评论(0)
推荐(0)

浙公网安备 33010602011771号