DLL部分:
#ifdef __cplusplus
extern "C" {
#endif
#include <lua/lua.h>
#include <lua/lualib.h>
#include <lua/lauxlib.h>
#ifdef __cplusplus
}
#endif
#pragma comment( lib, "lua51.lib" )
#define TOSTRING(x) #x
#define EXPORT_SYMBOL_TO_LUA(str) { TOSTRING(str), str }
static int MsgBox(lua_State* L)
{
const char* pStr = lua_tostring(L, -1);
MessageBoxA( NULL, pStr, "message", MB_OK );
return 0;
}
static const luaL_reg MyDLLFunctions [] =
{
EXPORT_SYMBOL_TO_LUA(MsgBox),
{NULL, NULL}
};
//需要注意的地方,此函数命名与库名一致
extern "C" int __declspec(dllexport) luaopen_DllForLua(lua_State* L)
{
luaL_openlib(L, "MyExt", MyDLLFunctions, 0);
return 1;
}
Lua调用部分:
n = 1;
if n == 1 then --加载方法一
local lib = package.loadlib("./Debug/DllForLua.dll", "luaopen_DllForLua");
if lib then
lib() --需要注意的地方
else
print("Load Dll Error!");
end
elseif n == 2 then --加载方法二
package.cpath = string.format("%s;./Debug/?.dll", package.cpath);
require("DllForLua")
end
MyExt.MsgBox("Everything is OK!");