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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// A simple structure to store ARGB data
typedef struct {
unsigned char a; // alpha channel
unsigned char r; // red channel
unsigned char g; // green channel
unsigned char b; // blue channel
} argb_t;
// A simple function to print ARGB data in hexadecimal format
void print_argb(argb_t *data, size_t size) {
for (size_t i = 0; i < size; i++) {
printf("%02X%02X%02X%02X ", data[i].a, data[i].r, data[i].g, data[i].b);
if ((i + 1) % 10 == 0) printf("\n");
}
}
// A simple function to compress ARGB data using run-length encoding (RLE)
// RLE is a lossless compression algorithm that replaces consecutive identical bytes with a count and a byte value
// For example: FFFFFFFF FFFFFFFF FFFFFFFF -> 03 FF
// The compressed data is stored in a buffer and its size is returned as an output parameter
unsigned char *compress_argb(argb_t *data, size_t size, size_t *out_size) {
// Allocate a buffer to store the compressed data
// The worst case scenario is that the compressed data is twice as large as the original data
unsigned char *buffer = malloc(size * 2);
if (buffer == NULL) return NULL;
// Initialize some variables for the compression loop
size_t index = 0; // the index of the current byte in the original data
size_t count = 0; // the count of consecutive identical bytes in the original data
unsigned char value = 0; // the value of the current byte in the original data
// Loop through the original data and compress it using RLE
while (index < size * sizeof(argb_t)) {
// Get the current byte value from the original data
value = ((unsigned char *)data)[index];
// Count how many consecutive identical bytes there are from this position onwards
count = 1;
while (index + count < size * sizeof(argb_t) && ((unsigned char *)data)[index + count] == value) {
count++;
}
// Write the count and the value to the buffer as two bytes
buffer[*out_size] = (unsigned char)count;
buffer[*out_size + 1] = value;
// Increment the output size by two bytes
*out_size += 2;
// Increment the index by the count of identical bytes
index += count;
}
return buffer;
}
// A simple function to decompress ARGB data using run-length encoding (RLE)
// RLE is a lossless compression algorithm that replaces a count and a byte value with consecutive identical bytes
// For example: 03 FF -> FFFFFFFF FFFFFFFF FFFFFFFF
// The decompressed data is stored in a buffer and its size is returned as an output parameter
argb_t *decompress_argb(unsigned char *data, size_t size, size_t *out_size) {
// Allocate a buffer to store the decompressed data
// The worst case scenario is that the decompressed data is half as large as the compressed data
argb_t *buffer = malloc(size / 2);
if (buffer == NULL) return NULL;
// Initialize some variables for the decompression loop
size_t index = 0; //the index of the current byte in the compressed data
size_t count = 0; //the count of consecutive identical bytes in the decompressed data
unsigned char value = 0; //the value of each identical byte in the decompressed data
// Loop through the compressed data and decompress it using RLE
while (index < size) {
// Get the count and the value from the compressed data as two bytes
count = (size_t)data[index];
value = data[index + 1];
// Write the count of identical bytes to the buffer with the same value
memset(((unsigned char *)buffer) + *out_size, value, count);
// Increment the output size by the count of identical bytes
*out_size += count;
// Increment the index by two bytes
index += 2;
}
return buffer;
}
// A simple function to test the compression and decompression functions
void test_argb() {
// Create some sample ARGB data
argb_t sample[] = {
{0xFF, 0xFF, 0xFF, 0xFF}, // white
{0xFF, 0x00, 0x00, 0x00}, // black
{0xFF, 0xFF, 0x00, 0x00}, // red
{0xFF, 0x00, 0xFF, 0x00}, // green
{0xFF, 0x00, 0x00, 0xFF}, // blue
{0xFF, 0xC8, 0xC8, 0xC8}, // gray
{0xFF, 0xC8, 0xC8, 0xC8}, // gray
{0xFF, 0xC8, 0xC8, 0xC8}, // gray
{0xFF, 0x00, 0x00, 0xFF}, // blue
{0xFF, 0x00, 0x00, 0xFF}, // blue
{0xFF, 0x00, 0x00, 0xFF}, // blue
};
// Print the original data
printf("Original data:\n");
print_argb(sample, sizeof(sample) / sizeof(argb_t));
printf("\n");
// Compress the data using RLE
size_t compressed_size = 0;
unsigned char *compressed_data = compress_argb(sample,
sizeof(sample) / sizeof(argb_t),
&compressed_size);
// Print the compressed data in hexadecimal format
printf("Compressed data:\n");
for (size_t i = 0; i < compressed_size; i++) {
printf("%02X ", compressed_data[i]);
if ((i + 1) % 10 == 0) printf("\n");
}
printf("\n");
// Decompress the data using RLE
size_t decompressed_size = 0;
argb_t *decompressed_data = decompress_argb(compressed_data,
compressed_size,
&decompressed_size);
// Print the decompressed data
printf("Decompressed data:\n");
print_argb(decompressed_data, decompressed_size / sizeof(argb_t));
printf("\n");
// Free the allocated memory
free(compressed_data);
free(decompressed_data);
}
// The main function to run the test
int main() {
test_argb();
return 0;
}