2013年2月28日
摘要: Implementing "Physically-Based Shading at Disney" for Arnold.No SHEEN ! I have tried several methods, whatever put trick code in the MIS loop or in main shader_evaluate, the result can't be as the same as it on paper, so if you know how to tweak this, please tell me, thanks a lot ! 阅读全文
posted @ 2013-02-28 18:51 Bo Schwarzstein 阅读(1280) 评论(4) 推荐(0)