摘要:        
Refers to "Physically Based Shading Models in Film and Game Production: Practical Implementation at tri-Ace" by Yoshiharu Gotanda tri-Ace, Inc as a SIGGRAPH 2010 Course. My primary propose is to exper...    阅读全文
        
            posted @ 2011-05-22 21:51
Bo Schwarzstein
阅读(1856)
评论(2)
推荐(1)
        
 
                    
                 
 
         浙公网安备 33010602011771号
浙公网安备 33010602011771号