2011年5月22日
摘要: Refers to "Physically Based Shading Models in Film and Game Production: Practical Implementation at tri-Ace" by Yoshiharu Gotanda tri-Ace, Inc as a SIGGRAPH 2010 Course. My primary propose is to exper... 阅读全文
posted @ 2011-05-22 21:51 Bo Schwarzstein 阅读(1856) 评论(2) 推荐(1)