实验1 类和对象

实验任务2
#include <iostream> #include <vector> using std::cout; using std::endl; class Point { public: Point(int x0 = 0, int y0 = 0); Point(const Point&p ); ~Point() = default; int get_x() const { return x; } int get_y() const { return y; } void show() const; private: int x, y; }; Point::Point(int x0, int y0): x{x0}, y{y0}{ cout << "constructor called." << endl; } Point::Point(const Point& p): x{p.x}, y{p.y} { cout << "copy constructor called." << endl; } void Point::show() const { cout << "(" << x << ", " << y << ")" << endl; } int main() { Point p1(4, 7); p1.show(); Point p2 = p1; p2.show(); Point p3{p2}; p3.show(); cout << p3.get_x() << endl; }

实验任务3
#include <iostream> #include <iomanip> using std::cout; using std::endl; class Clock { public: Clock(int h = 0, int m = 0, int s = 0); Clock(const Clock& t); ~Clock() = default; void set_time(int h, int m = 0, int s = 0); void show_time() const; private: int hour, minute, second; }; Clock::Clock(int h, int m, int s): hour{h}, minute{m}, second{s} { cout << "constructor called" << endl; } Clock::Clock(const Clock& t): hour{t.hour}, minute{t.minute}, second{t.second} { cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s) { hour = h; minute = m; second = s; } void Clock::show_time() const { using std::setw; using std::setfill; cout << setfill('0') << setw(2) << hour << ":"; cout << setw(2) << minute << ":"; cout << setw(2) << second << endl; } Clock reset() { return Clock(0, 0, 0); } int main() { Clock c1(11, 0, 4); c1.show_time(); c1 = reset(); c1.show_time(); Clock c2(c1); c2.set_time(4); c2.show_time(); }

实验任务4
#include<iostream> class X { public: X(); ~X(); X(int m); X(const X& obj); X(X&& obj) noexcept; void show() const; private: int data; }; X::X(): data{42} { std::cout<<"default constructor called.\n"; } X::~X() { std::cout<<"destructor called.\n"; } X::X(int m):data{m} { std::cout<<"constructor called.\n"; } X::X(const X& obj): data{obj.data} { std::cout<<"copy constructor called.\n"; } X::X(X&& obj) noexcept: data{obj.data} { std::cout<<"move constructor called.\n"; } void X::show() const { std::cout<<data<<std::endl; } int main() { X x1; x1.show(); X x2{2049}; x2.show(); X x3{x1}; x3.show(); X x4{std::move(x2)}; x4.show(); }

47.48行,默认构造函数X()被调用;
50.51行,构造函数X(int m)被调用;
53.54行,复制构造函数X(const X& obj)被调用;
56.57行,移动构造函数X(X&& obj) noexcept被调用。
在对象生命周期结束时,析构函数被调用,跟构造函数的调用顺序相反。
实验任务5
#include <iostream> #include <iomanip> using namespace std; class Rectangle { public: Rectangle(float l = 2.0,float w = 1.0) : length{l},width{w} {} Rectangle(const Rectangle &obj): length{obj.length},width{obj.width}{} ~Rectangle()=default; float len() const {return length;} float wide() const {return width;} float area() const {return length*width;} float circumference() const {return 2*(length+width);} void resize(int times); void resize(int l_times,int w_times); private : float length,width; }; void Rectangle::resize(int times) { length *= times; width *= times; } void Rectangle::resize(int l_times,int w_times) { length*=l_times; width*=w_times; } void output(const Rectangle &rect) { using namespace std; cout<<"矩阵信息:\n"; cout<<std::left<<setw(7)<<"长:"<<std::right<< fixed<<setprecision(2)<<setw(5)<<rect.len()<<endl; cout<<std::left<<setw(7)<<"宽:"<<std::right<< fixed<<setprecision(2)<<setw(5)<<rect.wide()<<endl; cout<<std::left<<setw(7)<<"面积:"<<std::right<< fixed<<setprecision(2)<<setw(5)<<rect.area()<<endl; cout<<std::left<<setw(7)<<"周长:"<<std::right<< fixed<<setprecision(2)<<setw(5)<<rect.circumference()<<endl; cout<<endl; } int main() { Rectangle rect1; output(rect1); Rectangle rect2(10, 5); output(rect2); Rectangle rect3(rect1); rect3.resize(2); output(rect3); rect3.resize(5, 2); output(rect3); }

 

 
posted @ 2022-10-05 09:13  斋藤猫  阅读(21)  评论(0编辑  收藏  举报