Unity问答——请问一下动画状态机怎么判断动画是否播完了?

     这篇博客源自我在泰课在线的回答。链接:http://www.taikr.com/group/1/thread/233

     问:请问一下动画状态机怎么判断动画是否播完了?

     答:   

  1. 脚本参考

  AnimatorStateInfo.normalizedTime

  float normalizedTime;
  Description:
  Normalized time of the State.
  The integer part is the number of time a state has been looped. The fractional part is the % (0-1) of progress in the current loop.

  2. 代码如下:

  

 1 private Animator animator;
 2     void Start()
 3     {
 4         animator = this.GetComponent<Animator>();
 5     }
 6 
 7     void Update()
 8     {
 9         AnimatorStateInfo info = animator.GetCurrentAnimatorStateInfo(0);
10         // 判断动画是否播放完成
11         if (info.normalizedTime >= 1.0f)
12         {
13             DoSomething();
14         }
15     }

 

posted @ 2014-10-01 00:26  xiaohu2009  阅读(17272)  评论(0编辑  收藏  举报