05 2020 档案

摘要:分辨率 public void ResolutionRatio(int value) { // Debug.Log(value); PlayerPrefs.SetInt("ResolutionRatio", value); switch (value) { case 0: if (PlayerPre 阅读全文
posted @ 2020-05-29 11:17 D个人笔记 阅读(3188) 评论(0) 推荐(0)
摘要:TextEditor te = new TextEditor(); te.content = new GUIContent(path); te.SelectAll(); te.Copy(); 阅读全文
posted @ 2020-05-08 19:49 D个人笔记 阅读(886) 评论(0) 推荐(0)