摘要:
设计模式之---备忘录public class TestClien{public void Client(){GameRole L = new GameRole();L.InitialState();L.ShowState();Menmeto m= L.SaveState();L.Fight();L.ShowState();L.RecoveryState(m);L.ShowState();}}public class GameRole{private int vitality;private int defense;private int attack;internal void Initia 阅读全文
posted @ 2011-11-08 20:09
viola
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