Java课程设计

1.团队博客链接

https://www.cnblogs.com/2b-or-not-2b-/p/14342149.html

2.个人负责模块

飞机大战基础功能实现
1.基础界面
2.角色控制的飞机
3.敌机
4.子弹
5.攻击

3.git提交记录

4.我的代码

以下代码的基础功能由我实现,涉及其它模块及进阶内容与我无关。

1.BFrame.java

package com.view;

import java.awt.Dimension;
import java.awt.Image;
import java.awt.Toolkit;
import javax.swing.JFrame;

import com.listener.FrameMouseListener;
import com.listener.MenuListener;
import com.model.*;

public class BFrame extends JFrame{
	
	
	public static int pageHeigh = 800;
	public static int pageWidth = 495;
	public Image ima = Toolkit.getDefaultToolkit().getImage("Image/IconImage.png");
	
	public BPanel nPanel;
	public FrameMouseListener fmListener;
	public MenuListener prListener;*/
	
	public void setListener()
	{
		this.fmListener = new FrameMouseListener();
		this.fmListener.bFrame = this;
		this.addMouseMotionListener(this.fmListener);
		
		this.prListener = new MenuListener();
		this.prListener.bFrame = this;
		this.addMouseMotionListener(this.prListener);
		
		this.prListener = new MenuListener();
		this.prListener.bFrame = this;
		this.addMouseListener(this.prListener);
	}
	public void addType(Class c)
	{
		this.nPanel.ensType.add(c);
	}
	public BFrame()
	{
		//获取屏幕分辨率
		Dimension screensize = Toolkit.getDefaultToolkit().getScreenSize();
		//设置大小
		setBounds((int)(screensize.getWidth()-pageWidth)/2, 0, pageWidth, pageHeigh);
		//设置标题
		setTitle("PlaneWar"); 
		//设置居中
		setLocationRelativeTo(null);
		
        this.nPanel = new BPanel();
        this.nPanel.setBounds(0,0,pageWidth,pageHeigh);
        this.add(this.nPanel);
        //监听器
        setListener();
        addType(Enemy01.class);
        addType(Enemy02.class);
        addType(Enemy03.class);
        addType(Enemy04.class);
        addType(Enemy05.class);
        addType(Enemy06.class);
        //显示窗口
		setVisible(true);
		setResizable(false);
		setIconImage(ima);
		//默认关闭
		setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 		
	}
		
}

2.Main.java

package com.view;

import com.thread.MusicThread;

public class Main {

	public static void main(String[] args) {
		new BFrame();
		//new MusicThread("C:/Users/Administrator/Desktop/飞机大战/飞机大战/Hero/5481.wav").start();
	
	}

}

3.BPanel.java

package com.view;

import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Toolkit;
import java.lang.reflect.InvocationTargetException;
import java.util.ArrayList;

import javax.swing.JPanel;

import com.model.Background;
import com.model.Bullet;
import com.model.DeadDialog;
import com.model.Enemy;
import com.model.Enemy01;
import com.model.Item;
import com.model.MenuImage;
import com.model.Plane;
import com.thread.DrawableTread;
import com.thread.MusicThread;

public class BPanel extends JPanel{
	
	public Image Bg;
	public Background back;
	public int i = 0;
	public int j = 0;
	public int time = 0;
	public int top = 0;
	public int flag = 1;
	public DrawableTread dwtread;
	
	public MenuImage menu;
	public DeadDialog dg;
	public Plane plane;
	
	public ArrayList<Bullet> bts = new ArrayList<Bullet>();
	public ArrayList<Enemy> ens = new ArrayList<Enemy>();
	public ArrayList<Item> its = new ArrayList<Item>();
	//所有敌机类型
	public ArrayList<Class> ensType = new ArrayList<Class>();

	public Boolean isStart = false;
	public Boolean isDead = false;
	
	public Boolean hasBullet = false;
	public Boolean hasEnemy = false;

	public BPanel()
	{	
		this.dwtread = new DrawableTread(this);
		this.menu = new MenuImage(this);
		this.dg = new DeadDialog(this);
		this.plane = new Plane(this);
		this.back = new Background(this);
		this.dwtread.start();
	}
	
	@Override
	public void paintComponent(Graphics g)
	{
		super.paintComponent(g);
		
		//界面时间
		time++;
		if(time == 10000) 
		{
			time = 0;
		}
		//背景绘制
		back.ChooseType();
		this.back.drawBack(g);
		
		//界面动画
		if(isStart==false)
		{
			this.menu.drawImage(g);
		}
		else if(isStart==true)
		{
			
			this.menu.drawImageBack(g);;
		}
		
		//绘制飞机
		this.plane.ChooseType();
		this.plane.drawplane(g);
		
		
		//子弹绘制
		if(hasBullet == true)
		{
			if(time%100==0)
			{
				new MusicThread("Music/shoot.wav").start();
				if(this.plane.mode == 1)
				{
					Bullet bt = new Bullet(this);
					bt.width = 15;
					bt.height = 65;
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
				}
				else if(this.plane.mode == 2)
				{
					Bullet bt = new Bullet(this);
					bt.width = 15;
					bt.height = 65;
					bt.x = this.plane.x+this.plane.width/4-bt.width/2+5;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
					Bullet bt1 = new Bullet(this);
					bt1.width = 15;
					bt1.height = 65;
					bt1.x = this.plane.x+this.plane.width*3/4-bt.width/2-5;
					bt1.y = this.plane.y;	
					this.bts.add(bt1);
				}
				else if(this.plane.mode == 3)
				{
					Bullet bt = new Bullet(this);
					bt.width = 15;
					bt.height = 65;
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
					Bullet bt1 = new Bullet(this);
					bt1.x = this.plane.x+this.plane.width/4-bt.width/2+2;
					Bullet bt2 = new Bullet(this);
					bt2.x = this.plane.x+this.plane.width*3/4-bt.width/2-2;
					bt1.y =bt2.y = bt.y+20;
					bt1.width =bt2.width= 15;
					bt1.height = bt2.height = 65;
					this.bts.add(bt1);
					this.bts.add(bt2);
				}
				else if(this.plane.mode == 4)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 2;
					
					bt.width = 10;
					bt.height = 20;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
				}
				else if(this.plane.mode == 5)
				{
					Bullet bt = new Bullet(this);
					bt.choose = 2;
					
					bt.width = 10;
					bt.height = 20;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
					Bullet bt1 = new Bullet(this);
					bt1.x = bt.x-10;
					Bullet bt2 = new Bullet(this);
					bt1.choose = bt2.choose = 2;
					
					bt2.x = bt.x+10;
					
					bt1.y =bt2.y = bt.y+10;
					bt1.width =bt2.width= 10;
					bt1.height = bt2.height = 20;
					this.bts.add(bt1);
					this.bts.add(bt2);
				}
				else if(this.plane.mode == 6)
				{
					Bullet bt = new Bullet(this);
					bt.choose = 2;
					
					bt.width = 10;
					bt.height = 20;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
					Bullet bt1 = new Bullet(this);
					bt1.x = bt.x-10;
					Bullet bt2 = new Bullet(this);
					bt1.choose = bt2.choose = 2;
					
					bt2.x = bt.x+10;
					
					bt1.y =bt2.y = bt.y+10;
					bt1.width =bt2.width= 10;
					bt1.height = bt2.height = 20;
					this.bts.add(bt1);
					this.bts.add(bt2);
					
					Bullet bt3 = new Bullet(this);
					bt3.x = bt.x-20;
					Bullet bt4 = new Bullet(this);
					bt3.choose = bt4.choose = 2;
					bt4.x = bt.x+20;
					
					bt3.y =bt4.y = bt.y+20;
					bt3.width =bt4.width= 10;
					bt3.height = bt4.height = 20;
					this.bts.add(bt3);
					this.bts.add(bt4);
				}
				else if(this.plane.mode == 7)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 3;
					
					bt.width = 10;
					bt.height = 45;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
				}
				else if(this.plane.mode == 8)
				{
					Bullet bt = new Bullet(this);
					bt.choose = 3;
					
					bt.width = 11;
					bt.height = 65;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
				}
				else if(this.plane.mode == 9)
				{
					Bullet bt = new Bullet(this);
					bt.choose = 3;
					
					bt.width = 11;
					bt.height = 100;
					
					bt.x = this.plane.x+this.plane.width/4;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
					Bullet bt1 = new Bullet(this);
					bt1.choose = 3;
					
					bt1.width = 11;
					bt1.height = 100;
					
					bt1.x = this.plane.x+this.plane.width*3/4-bt1.width;
					bt1.y = this.plane.y;
					this.bts.add(bt1);
				}
				else if(this.plane.mode == 10)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 4;
					
					bt.width = 17;
					bt.height = 22;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
				}
				else if(this.plane.mode == 11)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 4;
					
					bt.width = 25;
					bt.height = 32;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
				}
				else if(this.plane.mode == 12)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 4;
					
					bt.width = 32;
					bt.height = 40;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
					Bullet bt1 = new Bullet(this);
					bt1.choose = 4;
					
					bt1.width = 17;
					bt1.height = 22;
					
					bt1.x = this.plane.x+this.plane.width/2-bt1.width/2;
					bt1.y = this.plane.y+20;
					this.bts.add(bt1);
				}
				else if(this.plane.mode == 13)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 5;
					
					bt.width = 16;
					bt.height = 99;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
				}
				else if(this.plane.mode == 14)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 6;
					
					bt.width = 20;
					bt.height = 99;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
				}
				else if(this.plane.mode == 15)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 6;
					
					bt.width = 20;
					bt.height = 99;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
					Bullet bt1 = new Bullet(this);
					bt1.choose = 5;
					
					bt1.width = 10;
					bt1.height = 99;
					
					bt1.x = this.plane.x+this.plane.width/2-bt.width/2-10;
					bt1.y = this.plane.y+10;
					this.bts.add(bt1);
					
					Bullet bt2 = new Bullet(this);
					bt2.choose = 5;
					
					bt2.width = 10;
					bt2.height = 99;
					
					bt2.x = this.plane.x+this.plane.width/2-bt.width/2+20;
					bt2.y = this.plane.y+10;
					this.bts.add(bt2);
					
				}
				else if(this.plane.mode == 16)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 7;
					
					bt.width = 50;
					bt.height = 50;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
				}
				else if(this.plane.mode == 17)
				{
					
					Bullet bt = new Bullet(this);
					bt.choose = 7;
					
					bt.width = 50;
					bt.height = 50;
					
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
					Bullet bt1 = new Bullet(this);
					bt1.choose = 7;
					
					bt1.width = 30;
					bt1.height = 30;
					
					bt1.x = this.plane.x-30;
					bt1.y = this.plane.y+20;
					this.bts.add(bt1);
					
					Bullet bt2 = new Bullet(this);
					bt2.choose = 7;
					
					bt2.width = 30;
					bt2.height = 30;
					
					bt2.x = this.plane.x+this.plane.width;
					bt2.y = this.plane.y+20;
					this.bts.add(bt2);
					
					Bullet bt3 = new Bullet(this);
					Bullet bt4 = new Bullet(this);
					bt3.choose = bt4.choose = 2;
					bt3.x = this.plane.x;
					bt4.x = this.plane.x+this.plane.width-10;
					
					bt3.y =bt4.y = bt.y+10;
					bt3.width =bt4.width= 10;
					bt3.height = bt4.height = 20;
					this.bts.add(bt3);
					this.bts.add(bt4);
				}
				else if(this.plane.mode == 18)
				{
					Bullet bt = new Bullet(this);
					bt.choose = 1;
					bt.width = 15;
					bt.height = 65;
					bt.x = this.plane.x+this.plane.width/2-bt.width/2;
					bt.y = this.plane.y;
					this.bts.add(bt);
					
					Bullet bt1 = new Bullet(this);
					bt1.x = this.plane.x+this.plane.width/4-bt.width/2+2;
					Bullet bt2 = new Bullet(this);
					bt2.x = this.plane.x+this.plane.width*3/4-bt.width/2-2;
					bt2.choose = bt1.choose = 1;
					bt1.y =bt2.y = bt.y+20;
					bt1.width =bt2.width= 15;
					bt1.height = bt2.height = 65;
					this.bts.add(bt1);
					this.bts.add(bt2);
					
					Bullet bt3 = new Bullet(this);
					bt3.x = this.plane.x+this.plane.width/4-bt.width/2-10;
					Bullet bt4 = new Bullet(this);
					bt4.x = this.plane.x+this.plane.width*3/4-bt.width/2+10;
					bt3.choose = bt4.choose = 1;
					bt3.y =bt4.y = bt.y+40;
					bt3.width =bt4.width= 15;
					bt3.height = bt4.height = 65;
					this.bts.add(bt3);
					this.bts.add(bt4);
				}
			}
			for(j = 0;j<this.bts.size();j++)
			{
				this.bts.get(j).drawBullet(g);
			}
		}
		
		//创建敌机
		if(hasEnemy == true)
		{
			if(time%500==0)
			{
				if(this.ensType.size()>0)
				{
					int i = (int)(Math.random()*this.ensType.size());
					Enemy enemy = null;
						try {
							//反射创建
							enemy = (Enemy)this.ensType.get(i).getConstructors()[0].newInstance(new Object[] {this});
						} catch (InstantiationException | IllegalAccessException | IllegalArgumentException
								| InvocationTargetException | SecurityException e) {
							// TODO Auto-generated catch block
							e.printStackTrace();
						}
					this.ens.add(enemy);
				}
			}
			for(i = 0;i<this.ens.size();i++)
			{
				this.ens.get(i).drawEnemy(g);
			}
		}
		
		//绘制道具
		if(isStart == true)
		{
			for(i = 0;i<this.its.size();i++)
			{
				this.its.get(i).drawItem(g);
			}
		}
		if(isStart == true)
		{
			g.setColor(Color.WHITE);
			g.setFont(new Font(" ",Font.BOLD, 20));
			g.drawString("SCORE "+this.plane.count+" ",BFrame.pageWidth-150,30);
			g.drawString("HP "+this.plane.hp+" ",50,30);
		}
		
		if(isDead == true)
		{
			this.dg.drawDialog(g);
		}
	}

}

4.DrawableTread.java

package com.thread;

import com.view.BPanel;

public class DrawableTread extends Thread{
		
	public BPanel bPanel;
	public DrawableTread(BPanel bPanel) 
	{
		this.bPanel = bPanel;
	}
	
	public void run()
	{
		while(true)
		{
			this.bPanel.repaint();
			try {
				this.currentThread().sleep(1);
			} catch (InterruptedException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
		}
	}

}

5.FrameMouseListener.java

package com.listener;

import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.util.ArrayList;

import com.view.BFrame;

public class FrameMouseListener implements MouseMotionListener{
	
	public BFrame bFrame;
	@Override
	public void mouseDragged(MouseEvent e) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void mouseMoved(MouseEvent e) {
		// TODO Auto-generated method stub
		
		//开始后鼠标操控
		if(this.bFrame.nPanel.isStart == true)
		{
			this.bFrame.nPanel.plane.x=e.getX()-this.bFrame.nPanel.plane.width/2-5;
			this.bFrame.nPanel.plane.y=e.getY()-this.bFrame.nPanel.plane.height/2-15;
		}
		
		//死亡后按钮按压反馈
		if(this.bFrame.nPanel.isDead == true)
		{
			if((e.getX()>67&&e.getX()<405&&e.getY()>500&&e.getY()<606))
			{
				this.bFrame.nPanel.dg.ispress = true;
			}
			else
			{
				this.bFrame.nPanel.dg.ispress = false;
			}
			
			
		}

		//System.out.println(e.getX()+" "+e.getY());

	}


}

6.Bullet.java

package com.model;

import java.awt.Graphics;
import java.awt.Image;
import java.awt.Toolkit;
import java.util.Arrays;

import com.thread.MusicThread;
import com.view.BPanel;

public class Bullet {
	public BPanel bPanel;
	public int width = 50;
	public int height = 50;
	
	public int x;
	public int y;
	public int choose = 1;
	public Bullet(BPanel bPanel) 
	{
		this.bPanel = bPanel;
	}
	

	public Image[] bt_1 = new Image[] {
			Toolkit.getDefaultToolkit().getImage("Image/bullet20.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet21.png"),
	};
	public Image[] bt_2 = new Image[] {
			Toolkit.getDefaultToolkit().getImage("Image/bullet60.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet61.png"),
	};
	public Image[] bt_3 = new Image[] {
			Toolkit.getDefaultToolkit().getImage("Image/bullet10.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet11.png"),
	};
	public Image[] bt_4 = new Image[] {
			Toolkit.getDefaultToolkit().getImage("Image/bullet1.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet2.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet3.png")
	};
	public Image[] bt_5 = new Image[] {
			Toolkit.getDefaultToolkit().getImage("Image/bullet40.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet41.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet42.png")
	};
	public Image[] bt_6 = new Image[] {
			Toolkit.getDefaultToolkit().getImage("Image/bullet30.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet31.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet32.png")
	};
	public Image[] bt_7 = new Image[] {
			Toolkit.getDefaultToolkit().getImage("Image/bullet50.png"),
			Toolkit.getDefaultToolkit().getImage("Image/bullet51.png"),
	};
	
	public Image[] bt = bt_1;
	public int index = 0;
	public void drawBullet(Graphics g)
	{	
		if(choose == 1)
		{
			this.bt = Arrays.copyOf(bt_1, 2);
		}
		else if(choose == 2)
		{
			this.bt = Arrays.copyOf(bt_2, 2);
		}
		else if(choose == 3)
		{
			this.bt = Arrays.copyOf(bt_3, 2);
		}
		else if(choose == 4)
		{
			this.bt = Arrays.copyOf(bt_4, 3);
		}
		else if(choose == 5)
		{
			this.bt = Arrays.copyOf(bt_5, 3);
		}
		else if(choose == 6)
		{
			this.bt = Arrays.copyOf(bt_6, 3);
		}
		else if(choose == 7)
		{
			this.bt = Arrays.copyOf(bt_7, 2);
		}
		g.drawImage(bt[index], x, y, width,height, null);
		if(this.bPanel.time%1==0)
		{
			index++;
			if(index==bt.length)
			{
				index = 0;
			}
			
			y--;
			if(y+this.height<=0)
			{
				this.bPanel.bts.remove(this);
			}
		}
		
		for(int i = 0;i<this.bPanel.ens.size();i++)
		{
			Enemy e = this.bPanel.ens.get(i);
			if((this.x>=e.x-this.width&&this.x<=e.x+e.width+this.width)&&(this.y>=e.y+this.height&&this.y<=e.y+this.height))
			{
				this.bPanel.bts.remove(this);
				e.BeAttack();
			}
			
		}
	}
	
}

7.Enemy.java

package com.model;

import java.awt.Graphics;
import java.awt.Image;

import com.thread.MusicThread;
import com.view.BFrame;
import com.view.BPanel;

public class Enemy {
	
	public BPanel bPanel;
	public int x;
	public int y;
	public int bx;
	public int by;
	public int width;
	public int height;
	
	public int HP;
	public int speed;
	public int count;
	public Item[] items;
	public Image[] plane;
	public Image[] boom;
	public int index = 0;
	public Enemy(BPanel bPanel)
	{
		this.bPanel = bPanel;
	}
	
	public void drawEnemy(Graphics g)
	{
		if(HP>0)
		{
			g.drawImage(plane[index], x, y, width, height, null);
			if(this.bPanel.time%speed==0)
			{
				if(this.bPanel.time%2==0)
				{
					index++;
					if(index==plane.length)
					{
						index = 0;
					}
					y++;
					if(y>BFrame.pageHeigh)
					{
						this.bPanel.ens.remove(this);
					}
				}
			}
		}
		else
		{
			g.drawImage(boom[index], x, y, bx, by, null);
			if(this.bPanel.time%20==0)
			{
				index++;
				if(index == boom.length)
				{
					destory();
				}
			}
		}
	}
	
	public void BeAttack() {
		if(HP>0)
		{
			HP--;
		}
	}
	
	public void destory()
	{
		if(items!=null&&items.length>0)
		{
			for(int i = 0;i<items.length;i++)
			{
				Item item = items[i];
				item.y=this.y;
				item.x=this.x+this.width/2;
				this.bPanel.its.add(item);
			}
		}
		this.bPanel.plane.count+=this.count;
		new MusicThread("Music/boom.wav").start();
		this.bPanel.ens.remove(this);
		
	}

	

}

8.Plane.java

package com.model;

import java.awt.Graphics;
import java.awt.Image;
import java.awt.Toolkit;
import java.util.Arrays;

import com.thread.MusicThread;
import com.view.BFrame;
import com.view.BPanel;

public class Plane {
	
	BPanel bPanel;
	public int width = 60;
	public int height = 90;
	public int bw = 170;
	public int bh = 170;
	public int x,y;
	public int dx = 480/2;
	public int dy = 800;
	public int hp = 100;
	public int mode = 1;
	public int choose = 1;
	public Image[] plane1 = new Image[]
			{
					Toolkit.getDefaultToolkit().getImage("Image/W1.png"),
					Toolkit.getDefaultToolkit().getImage("Image/W2.png"),
			};
	public Image[] plane2 = new Image[]
			{
					Toolkit.getDefaultToolkit().getImage("Image/Y1.png"),
					Toolkit.getDefaultToolkit().getImage("Image/Y2.png"),
			};
	public Image[] plane3 = new Image[]
			{
					Toolkit.getDefaultToolkit().getImage("Image/T1.png"),
					Toolkit.getDefaultToolkit().getImage("Image/T2.png"),
			};
	public Image[] plane4 = new Image[]
			{
					Toolkit.getDefaultToolkit().getImage("Image/M1.png"),
					Toolkit.getDefaultToolkit().getImage("Image/M2.png"),
			};
	public Image[] boom = new Image[]
			{
					Toolkit.getDefaultToolkit().getImage("Image/boom600.png"),
					Toolkit.getDefaultToolkit().getImage("Image/boom601.png"),
					Toolkit.getDefaultToolkit().getImage("Image/boom602.png"),
					Toolkit.getDefaultToolkit().getImage("Image/boom603.png"),
			};
	public Image[] images;
	
	public int index=0;
	public int i=0;
	public int count = 0;
	
	public boolean hasPlane = true;
	
	public Plane(BPanel bPanel)
	{
		this.bPanel = bPanel;
//		this.x = (BFrame.pageWidth-this.width)/2;
//		this.y = (BFrame.pageHeigh-this.height*2);
	}
	
	public void ChooseType()
	{
		if(choose == 1)
		{
			this.images = Arrays.copyOf(plane1, 2);
		}
		else if(choose == 2)
		{
			this.images = Arrays.copyOf(plane2, 2);
		}
		else if(choose == 3)
		{
			this.images = Arrays.copyOf(plane3, 2);
		}
		else if(choose == 4)
		{
			this.images = Arrays.copyOf(plane4, 2);
		}
	}

	public void drawplane(Graphics g)
	{
		if(this.bPanel.plane.hasPlane == true)
		{
			g.drawImage(this.images[index],x, y, width, height, null);
			
			//未开始时飞机动画
			if(this.bPanel.isStart == false)
			{
				g.drawImage(this.images[index],x, y, width, height, null);
				x = dx-width/2;
				y = dy;
				if(this.bPanel.time%1==0)
				{
					if(dy>620)
					{
						if(this.bPanel.time%10==0)
						{
							dy--;
						}
					}
				}
			}
			
			
			if(this.bPanel.time%20==0)
			{
				index++;
				if(this.index == this.images.length)
				{
					this.index = 0;
				}
			}
			
			
			//吃东西
			for(int i=0;i<this.bPanel.its.size();i++)
			{
				Item item = this.bPanel.its.get(i);
				if(this.x>=item.x-this.width&&this.x<=item.x+item.width&&this.y>=item.y-this.height&&this.y<=item.y+this.height)
				{
					item.eated();
				}
			}
			
			//机体撞击
			for(int i=0;i<this.bPanel.ens.size();i++)
			{
				Enemy e = this.bPanel.ens.get(i);
				if((this.x>=e.x-this.width&&this.x<=e.x+e.width&&this.y>=e.y-this.height&&this.y<=e.y+this.height))
				{
					if(hp>0)
					{
						hp--;
					}
					if(hp<=0)
					{
						destory(g);
						this.bPanel.isDead = true;
						//new MusicThread("Music/boom.wav").start();
					}
				}
			}
		}
	}
	public void destory(Graphics g)
	{
		
		g.drawImage(boom[i], x, y,bw, bh, null);
		if(this.bPanel.time%20==0)
		{
			i++;
			if(i == boom.length)
			{
				this.bPanel.plane.hasPlane = false;
				this.bPanel.hasBullet = false;
				this.bPanel.hasEnemy = false;
				new MusicThread("Music/boom.wav").start();
			}
		}
	}
	
}

5.反思

代码基础不够扎实,仅实现了同微信小程序中的飞机大战的一些功能,对于碰撞检测方面没有较好的解决方案。

posted @ 2021-01-28 22:26  烟雨萧煜  阅读(101)  评论(0编辑  收藏  举报