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Sinner_Yun

UIView中间透明周围半透明(四种方法)

 

 

方法一


#import "DrawView.h"

@implementation DrawView

- (instancetype)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        //设置 背景为clear
        self.backgroundColor = [UIColor clearColor];
        self.opaque = NO;
    }
    return self;
}

- (void)drawRect:(CGRect)rect {

    [[UIColor colorWithWhite:0 alpha:0.5] setFill];
    //半透明区域
    UIRectFill(rect);

    //透明的区域
    CGRect holeRection = CGRectMake(100, 200, 200, 200);
    /** union: 并集
     CGRect CGRectUnion(CGRect r1, CGRect r2)
     返回并集部分rect
     */

    /** Intersection: 交集
     CGRect CGRectIntersection(CGRect r1, CGRect r2)
     返回交集部分rect
     */
    CGRect holeiInterSection = CGRectIntersection(holeRection, rect);
    [[UIColor clearColor] setFill];

    //CGContextClearRect(ctx, <#CGRect rect#>)
    //绘制
    //CGContextDrawPath(ctx, kCGPathFillStroke);
    UIRectFill(holeiInterSection);

}

 

直接添加使用就行

    DrawView *drawView = [[DrawView alloc] initWithFrame:[UIScreen mainScreen].bounds];
    [self.view addSubview:drawView];

 

这里写图片描述

方法二


#import "DrawViewArc.h"

@implementation DrawViewArc

- (instancetype)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        self.backgroundColor = [UIColor clearColor];
        self.opaque = NO;
    }
    return self;
}

- (void)drawRect:(CGRect)rect {
    //中间镂空的矩形框
    CGRect myRect =CGRectMake(100,100,200, 200);

    //背景
    UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:rect cornerRadius:0];
    //镂空
    UIBezierPath *circlePath = [UIBezierPath bezierPathWithOvalInRect:myRect];
    [path appendPath:circlePath];
    [path setUsesEvenOddFillRule:YES];

    CAShapeLayer *fillLayer = [CAShapeLayer layer];
    fillLayer.path = path.CGPath;
    fillLayer.fillRule = kCAFillRuleEvenOdd;
    fillLayer.fillColor = [UIColor whiteColor].CGColor;
    fillLayer.opacity = 0.5;
    [self.layer addSublayer:fillLayer];

}

 

也是直接调用就行 
这里写图片描述

方法三


写到需要添加 透明圆的 view里

- (void)addArc {
    //中间镂空的矩形框
    CGRect myRect =CGRectMake(100,100,200, 200);

    //背景
    UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:[UIScreen mainScreen].bounds cornerRadius:0];
    //镂空
    UIBezierPath *circlePath = [UIBezierPath bezierPathWithOvalInRect:myRect];
    [path appendPath:circlePath];
    [path setUsesEvenOddFillRule:YES];

    CAShapeLayer *fillLayer = [CAShapeLayer layer];
    fillLayer.path = path.CGPath;
    fillLayer.fillRule = kCAFillRuleEvenOdd;
    fillLayer.fillColor = [UIColor whiteColor].CGColor;
    fillLayer.opacity = 0.5;
    [self.view.layer addSublayer:fillLayer];

}

 

调用 
[self addArc];

方法四


#import "DrawArc.h"

@implementation DrawArc

- (instancetype)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        self.backgroundColor = [UIColor clearColor];
        self.opaque = NO;
    }
    return self;
}

- (void)drawRect:(CGRect)rect {
    //中间镂空的矩形框
    CGRect myRect =CGRectMake(100,100,200, 200);

    CGContextRef ctx = UIGraphicsGetCurrentContext();

    //背景色
    //[[UIColor colorWithPatternImage:[UIImage imageNamed:@"1.jpg"]] set];
    [[UIColor colorWithWhite:0 alpha:0.5] set];
    CGContextAddRect(ctx, rect);
    CGContextFillPath(ctx);

    //设置清空模式
    /**
     kCGBlendModeClear,
     kCGBlendModeCopy,
     kCGBlendModeSourceIn,
     kCGBlendModeSourceOut,
     kCGBlendModeSourceAtop,
     kCGBlendModeDestinationOver,
     kCGBlendModeDestinationIn,
     kCGBlendModeDestinationOut,
     kCGBlendModeDestinationAtop,
     kCGBlendModeXOR,
     kCGBlendModePlusDarker,
     kCGBlendModePlusLighter
     */
    CGContextSetBlendMode(ctx, kCGBlendModeClear);

    //画圆
    CGContextAddEllipseInRect(ctx, myRect);

    //填充
    CGContextFillPath(ctx);

}

 

这里写图片描述

posted on 2016-09-06 16:32  Sinner_Yun  阅读(3089)  评论(0编辑  收藏  举报

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