C语言---扫雷

源代码game.h
#define _CRT_SECURE_NO_WARNINGS 1

#include"game.h"

InitBoard(char board[ROWS][COLS], int rows, int cols,char set)
{
    int i = 0;
    int j = 0;
    for (i = 0; i < rows; i++)
    {
        for (j = 0; j < cols; j++)
        {
            board[i][j] = set;
        }
    }
}


DisplayBoard(char board[ROWS][COLS], int row, int col)
{
    int i = 0;
    int j = 0;
    //打印列号
    for (i = 0; i <= col; i++)
    {
        printf("%d ", i);
    }
    printf("\n");
    for (i = 1; i <= row; i++)
    {
        printf("%d ", i);
        for (j = 1; j <= col; j++)
        {
            printf("%c ", board[i][j]);
        }
        printf("\n");
    }
}

SetMine(char board[ROWS][COLS], int row, int col)
{
    int count = EASY_COUNT;
    while (count)
    {
        int x = rand() % row + 1;//1-9
        int y = rand() % col + 1;//1-9
        if (board[x][y] == '0')
        {
            board[x][y] = '1';
            count--;
        }
    }
}

//'1'-'0'=1
//'3'-'0'=3
//'0'-'0'=0
int get_mine_count(char mine[ROWS][COLS], int x, int y)
{
        return mine[x - 1][y] +
        mine[x - 1][y - 1] +
        mine[x][y - 1] +
        mine[x + 1][y - 1] +
        mine[x + 1][y] +
        mine[x + 1][y + 1] +
        mine[x][y + 1] +
        mine[x - 1][y + 1] - 8*'0';
}


void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
    int x = 0;
    int y = 0;
    int win = 0;
    //9*9-10=71
    while (win<row*col-EASY_COUNT)
    {
        printf("请输入排查雷的坐标:>");
        scanf("%d%d", &x, &y);
        if (x >= 1 && x <= row && y >= 1 && y <= col)
        {
            //坐标合法
            //1.踩雷
            if (mine[x][y] == '1')
            {
                printf("很遗憾,你被炸死了\n");
                DisplayBoard(mine, row, col);
                break;
            }
            else//不是雷
            {
                //计算x,y坐标周围有几个雷
                int count = get_mine_count(mine, x, y);
                show[x][y] = count + '0';
                DisplayBoard(show, row, col);
                win++;
            }
        }
        else
        {
            printf("输入坐标非法,请重新输入!\n");
        }
    }
    if (win == row * col - EASY_COUNT)
    {
        printf("恭喜你,排雷成功\n");
        DisplayBoard(mine, row, col);
    }
}

源文件test.c

#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include"game.h"

#include<stdlib.h>
#include<time.h>
void menu()
{
    printf("***********************\n");
    printf("*****1.play  0.exit****\n");
    printf("***********************\n");


}void game()
{
    //雷的信息储存
    //1.布置好的雷的信息
    char mine[ROWS][COLS] = {0};//11*11
    //2.排查出的雷的信息
    char show[ROWS][COLS] = {0};
    //初始化
    InitBoard(mine, ROWS, COLS,'0');
    InitBoard(show, ROWS, COLS,'*');
    //打印棋盘
    //DisplayBoard(mine,ROW,COL);
    DisplayBoard(show, ROW, COL);
    //布置雷
    SetMine(mine,ROW,COL);
    //DisplayBoard(mine, ROW, COL);
    //扫雷
    FindMine(mine,show,ROW,COL);
}


void test()
{
    int input = 0;
    srand((unsigned int)time(NULL));
    do
    {
        menu();
        printf("请选择:>");
        scanf("%d",&input);
        switch (input)
        {
        case 1:
            game();
            break;
        case 0:
            printf("退出游戏\n");
        default:
            printf("选择错误,重新选择!\n");
            break;
        }
    } while(input);
}
int main()
{
    test();
    return 0;
}

头文件game.h

#define _CRT_SECURE_NO_WARNINGS 1

#define ROW 5
#define COL 5
#define ROWS ROW+2
#define COLS COL+2

#define EASY_COUNT 5

InitBoard(char board[ROWS][COLS], int rows, int cols,char set);
DisplayBoard(char board[ROWS][COLS], int row, int col);
SetMine(char board[ROWS][COLS],int row,int col);
void FindMine(char mine[ROWS][COLS],char show[ROWS][COLS],int row,int col);

程序运行

 

posted @ 2022-05-11 12:16  JimJZY  阅读(39)  评论(0)    收藏  举报