AE鹰眼实现

主要步骤:1鹰眼和主视图的地图同步 2 响应主视图范围发生变化时,在鹰眼视图中绘制一个矩形框(通过设置填充颜色的透明度)3 设置移动鹰眼视图中的方框,主视图的联动(其实是主视图的当前视图范围出现变化,导致重新绘制方框,也就是方框的移动)

代码如下:

鹰眼
private void axMapControl1_OnMapReplaced(object sender, ESRI.ArcGIS.Controls.IMapControlEvents2_OnMapReplacedEvent e)
{
IMap pMap
= axMapControl1.Map;
axMapControl2.ClearLayers();
axMapControl2.ActiveView.Refresh();
//axMapControl2.LoadMxFile(axMapControl1.DocumentFilename);这也可以让地图同步加载
for (int i = 0; i < pMap.LayerCount; i++)
{
axMapControl2.Map.AddLayer(pMap.get_Layer(i));
}
}

private void axMapControl1_OnExtentUpdated(object sender, ESRI.ArcGIS.Controls.IMapControlEvents2_OnExtentUpdatedEvent e)
{
IEnvelope pEnv
= e.newEnvelope as IEnvelope; //这就是矩形框的大小,可惜不知道怎么调
IGraphicsContainer pGraphicCOntainer = axMapControl2.Map as IGraphicsContainer;
pGraphicCOntainer.DeleteAllElements();

IRgbColor color
= Get_RGB(255, 0, 255);//设置矩形框的边界颜色和不透明
color.Transparency = 255;
ILineSymbol pLine
= new SimpleLineSymbolClass();
pLine.Width
= 2;
pLine.Color
= color;

color
= Get_RGB(0, 255, 0); //设置矩形框填充颜色和透明
color.Transparency = 0;
IFillSymbol pFill
= new SimpleFillSymbolClass();
pFill.Color
= color;
pFill.Outline
= pLine;

IFillShapeElement pFillShapeElement
= new RectangleElementClass();//新建一个矩形框元素
pFillShapeElement.Symbol = pFill;
IElement pEle
= pFillShapeElement as IElement;
pEle.Geometry
= pEnv;

pGraphicCOntainer.AddElement(pEle,
0);//添加矩形框元素
IActiveView pActive = pGraphicCOntainer as IActiveView;
pActive.Refresh();

}
private IRgbColor Get_RGB(int r,int g,int b)
{
IRgbColor color
= new RgbColorClass();
color.Red
= r;
color.Green
= g;
color.Blue
= b;
return color;
}

private void axMapControl2_OnMouseDown(object sender, ESRI.ArcGIS.Controls.IMapControlEvents2_OnMouseDownEvent e)
{
IPoint point
= new PointClass();
point.PutCoords(e.mapX, e.mapY);
axMapControl1.CenterAt(point);
}

posted @ 2011-03-31 19:48  师士  阅读(1526)  评论(1编辑  收藏  举报