摘要:
using UnityEngine;using System.Collections;public class Flipped : MonoBehaviour { // Update is called once per frame void Update () { Rig... 阅读全文
posted @ 2015-03-20 22:32
yufenghou
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摘要:
using UnityEngine;using System.Collections;public class Flipped : MonoBehaviour { public bool isFlipped=false; // Update is called once per fram... 阅读全文
posted @ 2015-03-20 22:16
yufenghou
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