摘要: From LTexture.cpp #include "LTexture.h" #include <IL/il.h> #include <IL/ilu.h> GLenum DEFAULT_TEXTURE_WRAP = GL_REPEAT; bool LTexture::loadTextureFrom 阅读全文
posted @ 2017-12-05 18:12 yongfengnice 阅读(1286) 评论(0) 推荐(0)