C# File API
    
            
摘要:【C# File API】 1、System.IO.File Provides static methods for the creation, copying, deletion, moving, and opening of a single file, and aids in the crea
        
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摘要:【Game Engine Architecture 11】 1、three most-common techniques used in modern game engines. 1)Cel Animation 2)Rigid Hierarchical Animation 3)Per-Vertex 
        
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摘要:【Game Engine Architecture 10】 1、Full-Screen Antialiasing (FSAA) also known as super-sampled antialiasing (SSAA)。 the scene is rendered into a frame bu
        
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摘要:【Game Engine Architecture 9】 1、Formatted Output with OutputDebugString() int VDebugPrintF(const char* format, va_list argList) { const U32 MAX_CHARS =
        
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