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探索DirectX9.0)
11 2009 档案
[zz]Shader programming tips #1
摘要:from humus's webShader programming tips #1Thursday, January 29, 2009 | PermalinkDX9 generation hardware was largely vector based. The DX10 generation hardware on the other hand is generally scalar bas... 阅读全文
posted @ 2009-11-18 09:55 大河马和小魔鱼 阅读(584) 评论(0) 推荐(0)


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