摘要:
1 using UnityEngine; 2 using System.Collections; 3 using UnityEditor; 4 [ExecuteInEditMode] 5 public class Data : MonoBehaviour { 6 7 // Use this for initialization 8 void Start () { 9 10 ... 阅读全文
posted @ 2017-06-16 14:24
zhengjiayu
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