摘要:        
1 CABasicAnimation* rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"]; 2 rotationAnimation.toValue = [NSNumber numberWithFloat:(2 * M_PI) * 3]; 3 rotationAnimation.duration = 1.9f; 4 rotationAnimation.timingFunction = [CAMediaTimingFunction function...    阅读全文
posted @ 2013-02-08 19:41
diablo大王
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摘要:        
1 UIBezierPath *path = [UIBezierPath bezierPath]; 2 [path moveToPoint:CGPointMake(-40, 100)]; 3 [path addLineToPoint:CGPointMake(360, 100)]; 4 [path addLineToPoint:CGPointMake(360, 200)]; 5 [path addLineToPoint:CGPointMake(-40, 200)]; 6 [path addLineToPoint:CGPointMake(-40, ...    阅读全文
posted @ 2013-02-08 10:51
diablo大王
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1 rotationAnimation.removedOnCompletion = NO;2 3 rotationAnimation.fillMode = kCAFillModeForwards;fillMode的作用就是决定当前对象过了非active时间段的行为. 比如动画开始之前,动画结束之后。如果是一个动画CAAnimation,则需要将其removedOnCompletion设置为NO,要不然fillMode不起作用. 下面来讲各个fillMode的意义kCAFillModeRemoved这个是默认值,也就是说当动画开始前和动画结束后,动画对layer都没有影响,动画结束后,layer    阅读全文
posted @ 2013-02-08 10:24
diablo大王
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