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 1 //爆炸粒子效果
 2         CCParticleSystem* particleSystem = CCParticleExplosion::create();
 3         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("stars.png"));
 4         this->addChild(particleSystem);
 5 
 6         //火焰粒子效果
 7         CCParticleSystem* particleSystem = CCParticleFire::create();
 8         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
 9         this->addChild(particleSystem);
10 
11         //烟花粒子效果
12         CCParticleSystem* particleSystem = CCParticleFireworks::create();
13         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
14         this->addChild(particleSystem);
15 
16         //星系粒子效果
17         CCParticleSystem* particleSystem = CCParticleGalaxy::create();
18         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
19         this->addChild(particleSystem);
20 
21         //流星粒子效果
22         CCParticleSystem* particleSystem = CCParticleMeteor::create();
23         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
24         this->addChild(particleSystem);
25 
26         //下雨粒子效果
27         CCParticleSystem* particleSystem = CCParticleRain::create();
28         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
29         this->addChild(particleSystem);
30 
31         //烟雾粒子效果
32         CCParticleSystem* particleSystem = CCParticleSmoke::create();
33         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
34         this->addChild(particleSystem);
35 
36         //下雪粒子效果
37         CCParticleSystem* particleSystem = CCParticleSnow::create();
38         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("snow.png"));
39         this->addChild(particleSystem);
40 
41         //漩涡粒子效果
42         CCParticleSystem* particleSystem = CCParticleSpiral::create();
43         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
44         this->addChild(particleSystem);
45 
46         //太阳粒子效果
47         CCParticleSystem* particleSystem = CCParticleSun::create();
48         particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
49         this->addChild(particleSystem);

 

posted on 2013-06-07 16:50  一枚程序  阅读(2860)  评论(0编辑  收藏  举报