摘要: 1.游戏物体的碰撞检测和触发检测 1 using System.Collections; 2 using System.Collections.Generic; 3 using UnityEngine; 4 5 public class Player : MonoBehaviour 6 { 7 pu 阅读全文
posted @ 2021-12-16 23:39 灰灰5471 阅读(239) 评论(0) 推荐(0)