摘要:
Shader "Custom/Diffuse Texture" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} } SubShader { Tags { "RenderType"="Opaque" } ... 阅读全文
posted @ 2015-08-24 16:11 greyhh 阅读(146) 评论(0) 推荐(0)
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摘要:
Shader "Custom/Diffuse Texture" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} } SubShader { Tags { "RenderType"="Opaque" } ... 阅读全文
posted @ 2015-08-24 16:11 greyhh 阅读(146) 评论(0) 推荐(0) |
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