GameComposer
摘要:http://mirkosertic.github.io/GameComposer/
阅读全文
posted @
2014-03-07 10:14
网络大豆
阅读(207)
推荐(0)
A JavaFX based Game Authoring System
摘要:http://www.mirkosertic.de/doku.php/javastuff/javafxgameauthoring——————————————————————————————————————————————————A JavaFX based Game Authoring SystemA few weeks ago I decided to enhance my knowledge in game coding, so I bought two very interesting books: “Real-Time Rendering, Third Edition by Thoma
阅读全文
posted @
2013-12-02 08:28
网络大豆
阅读(454)
推荐(0)
2d网络游戏的延迟补偿(Lag compensation with networked 2D games)
摘要:http://gamedev.stackexchange.com/questions/6645/lag-compensation-with-networked-2d-games——————————————————————————————————————————————————————————————...
阅读全文
posted @
2013-11-10 22:50
网络大豆
阅读(675)
推荐(0)
Fast-paced Multiplayer
摘要:http://www.gabrielgambetta.com/fpm1.html——————————————————————————————————————————————————————Fast-paced Multiplayer (Part I): IntroductionIntroductionThis is the first in a series of articles exploring the techniques and algorithms that make fast-paced multiplayer games possible. If you’re familiar
阅读全文
posted @
2013-11-10 22:47
网络大豆
阅读(1052)
推荐(0)
jspace2d——A free 2d multiplayer space shooter
摘要:http://code.google.com/p/jspace2d/——————————————————————————————————————————————————————————————Welcome to the jspace2d project's page, here you will found this great(?) game.Just Log'n'KillBasically it's a multiplayer shoot'em'up, where you build and drive your ship in free
阅读全文
posted @
2013-11-10 22:37
网络大豆
阅读(428)
推荐(0)
JXTA+JavaFX实现的网络黑白棋测试地址
摘要:http://www.qhdbaobao.com/dist/secondegg-reversi.html————————————————————————————————————————————————————需要安装最新的JavaFX浏览器插件(按照提示安装)房间(双击右下表格的单元格可邀请在线用户)游戏中
阅读全文
posted @
2013-11-06 15:34
网络大豆
阅读(391)
推荐(0)
泡泡堂、QQ堂游戏通信架构分析
摘要:http://blog.csdn.net/sodme/article/details/468327#comments————————————————————————————————————————————————————本文作者:sodme本文出处:http://blog.csdn.net/sodme声明:本文可以不经作者同意任意转载、复制、引用。但任何对本文的引用,均须注明本文的作者、出处以及本行声明信息。 之前,我分析过QQ游戏(特指QQ休闲平台,并非QQ堂,下同)的通信架构(http://blog.csdn.net/sodme/archive/2005/06/12/393165.asp.
阅读全文
posted @
2013-10-28 10:33
网络大豆
阅读(303)
推荐(1)
逆向思维--魔兽世界封包分析(1)
摘要:http://blog.csdn.net/sodme/article/details/397371————————————————————————————————————————————————————本文作者:sodme本文出处:http://blog.csdn.net/sodme声明:本文可以不经作者同意任意转载,但任何对本文的引用都须注明作者、出处及此声明信息。谢谢!! 特别声明: 本人非常欣赏暴雪及他们的游戏,之所以写这个文章,是想让大家了解一些网络封包分析方面的常见方法以及学习暴雪游戏在网络处理方面的经验,偶认为作为一个网络编程者,熟练掌握封包分析的工具和方法应该是其基本功之一。..
阅读全文
posted @
2013-10-28 10:07
网络大豆
阅读(348)
推荐(0)
负载均衡--大型在线系统实现的关键(上篇)(再谈QQ游戏百万人在线的技术实现)
摘要:http://blog.csdn.net/sodme/article/details/393165——————————————————————————————————————————————本文作者:sodme本文出处:http://blog.csdn.net/sodme声明:本文可以不经作者同意任意转载,但任何对本文的引用都须注明作者、出处及此声明信息。谢谢!! 要了解此篇文章中引用的本人写的另一篇文章,请到以下地址: http://blog.csdn.net/sodme/archive/2004/12/12/213995.aspx 以上的这篇文章是早在去年的时候写的了,当时正在作休闲...
阅读全文
posted @
2013-10-28 10:06
网络大豆
阅读(271)
推荐(1)
类似于QQ游戏百万人同时在线的服务器架构实现
摘要:http://blog.csdn.net/sodme/article/details/213995————————————————————————————————————————————————————本文作者:sodme 本文出处:http://blog.csdn.net/sodme版权声明:本文可以不经作者同意任意转载,但转载时烦请保留文章开始前两行的版权、作者及出处信息。 QQ游戏于前几日终于突破了百万人同时在线的关口,向着更为远大的目标迈进,这让其它众多传统的棋牌休闲游戏平台黯然失色,相比之下,联众似乎已经根本不是QQ的对手,因为QQ除了这100万的游戏在线人数外,它还拥有3亿多的注.
阅读全文
posted @
2013-10-28 10:05
网络大豆
阅读(289)
推荐(1)
五虎
摘要:http://code.google.com/p/fivetiger/————————————————————————————————————————————————————给大家推荐一个小游戏《五虎》这是一个鲁中南地区非常流行的益智棋类对战游戏。在网上找了n久也没有人发现有人写出来过,估计是这种游戏流行面比较窄,很多人都不了解。所以决心把它写出来,就当作弘扬民族文化了。这里的游戏规则不是我自己创立出来的,只凭着当年玩的时候留下的记忆,写出来的。尤其是在我上初中的时候,风靡的不得了,因为道具准备简单,就地捡一些石子和木棍,然后在地上画个棋盘就可以玩了。咱当年也是打遍全班无敌手(没吹牛。。。)还
阅读全文
posted @
2013-08-08 15:27
网络大豆
阅读(478)
推荐(0)
How can I make a peer-to-peer multiplayer game?
摘要:http://gamedev.stackexchange.com/questions/3887/how-can-i-make-a-peer-to-peer-multiplayer-game————————————————————————————————————————————————————————————————————————How can I make a p2p multiplayer game? I would like to have a server-less multiplayer game. But then, how all the clients know each ot
阅读全文
posted @
2013-05-02 14:12
网络大豆
阅读(250)
推荐(0)
游戏相关网站
摘要:http://www.gamepyong.com/http://www.freewebs.com/phu004/http://www.otcsw.com/http://www.storm2d.net/Storm is a fast-paced, 2d side-scrolling multiplay...
阅读全文
posted @
2013-04-26 15:29
网络大豆
阅读(370)
推荐(0)
Java Gaming Resources
摘要:http://www.java-gaming.org/index.php?action=resources————————————————————————————————————————————————————
阅读全文
posted @
2013-04-26 10:11
网络大豆
阅读(193)
推荐(0)
javafx-2-gametutorial
摘要:https://carlfx.wordpress.com/2012/03/29/javafx-2-gametutorial-part-1/https://carlfx.wordpress.com/2012/04/09/javafx-2-gametutorial-part-2/https://carlfx.wordpress.com/2012/04/09/javafx-2-gametutorial-part-3/https://carlfx.wordpress.com/2012/04/09/javafx-2-gametutorial-part-4/https://carlfx.wordpress
阅读全文
posted @
2013-04-22 08:55
网络大豆
阅读(168)
推荐(0)
box2d-editor
摘要:http://code.google.com/p/box2d-editor/————————————————————————————————————————————————————————————————http://libgdx.badlogicgames.com/
阅读全文
posted @
2012-09-20 12:35
网络大豆
阅读(284)
推荐(0)
Free Platformers: Open Source Gamers Guide to Free Games
摘要:http://voices.yahoo.com/free-platformers-open-source-gamers-guide-free-739405.html?image=186303&cat=19————————————————————————————————————————————————————————————————————该页面介绍了几个有意思的Platformer小游戏Platform Games are among the easiest type of games to produce. Composed of a few sprites for the play
阅读全文
posted @
2012-03-20 22:45
网络大豆
阅读(404)
推荐(0)
Open source physics engine
摘要:http://www.ibm.com/developerworks/opensource/library/os-physicsengines/index.html———————————————————————————————————————————————————————————————— Open source physics enginesBuilding believable worlds with open source M. Tim Jones, Consultant Engineer, Independent author Summary: Graphics give ...
阅读全文
posted @
2012-03-15 14:21
网络大豆
阅读(352)
推荐(0)
Simple tutorial to phys2d. version 0.0.2
摘要:http://code.google.com/p/cyber2d/wiki/p2dTutorial————————————————————————————————————————————————————————LabelsjavaSE 1.4 2d engine collisions forces IntroductionHomepage: http://www.cokeandcode.com/phys2d/ Try there demo box! It is obvious than this tutorial. phys2d is physical engine. It means tha
阅读全文
posted @
2012-03-11 17:30
网络大豆
阅读(313)
推荐(0)
Refactoring Game Entities with Components
摘要:http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/
阅读全文
posted @
2012-03-08 01:22
网络大豆
阅读(151)
推荐(0)