摘要:
package GUI.GameScene.Components.tools { //import com.ryan.utils.StringTools; /** * 日期的工具类 */ public class DateTool { public static const TIME_OF_MINUTE:uint = 60 * 1000; public static const TIME_OF_HOUR:uint = 3600 * 1000; public static const TIME_OF_DAY:uint = TIME_OF_HOUR * 24; public stati... 阅读全文
posted @ 2014-02-26 17:09
chinayfhuang
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