cocos Uniforms值的赋值
摘要:
cocos Uniforms值的赋值 举个void Renderer::drawBatchedTriangles()的渲染: //Start drawing verties in batch for(const auto& cmd : _batchedCommands) { auto newMaterialID = cmd->getMaterialID(); if(_lastMaterialID... 阅读全文
posted @ 2016-09-13 20:08 ZhYQ_note 阅读(651) 评论(0) 推荐(0) 编辑